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119,031 Commits over 4,018 Days - 1.23cph!

6 Years Ago
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6 Years Ago
[D11] [Audio] Fix map zoom loop bug
6 Years Ago
[D11] [Audio] Fix map zoom loop bug
6 Years Ago
Bandit town fog: Half as saturated, slightly more brownish. Less bright at twilight. 175 render distance.
6 Years Ago
[D11][UI] Fixed issue with crafting hud element lingering when rejoin a level while crafting
6 Years Ago
[D11][Tutorial] Removed todo
6 Years Ago
[D11][Tutorial] Fix for issue #836, tutorial dead body up the mountain is now visible and has note in inventory
6 Years Ago
[D11][UI][#2053] Fixed selected item icon disappearing when splitting single stacks. Added fuel panel item related for items containing fuel
6 Years Ago
[D11][Tutorial] fixed some defines
6 Years Ago
[D11] [UI] Fixed controller input icons incorrectly showing [A] or [X] when no config B setting has been set.
6 Years Ago
Making steam dev tools are proper async
6 Years Ago
[D11] [UI] Fixed research table description using wrong input icon.
6 Years Ago
[D11] Isolate this build file FTM
6 Years Ago
[D11] [Audio] Removes map zoom one shot sfx as discussed
6 Years Ago
[D11][Tutorial] fixed some defines
6 Years Ago
[D11] [Audio] Removes map zoom one shot sfx as discussed
6 Years Ago
Workshop editing
6 Years Ago
[D11] [UI] Fixed incorrectly named variable.
6 Years Ago
[D11] Remove , from Jenkinsfile
6 Years Ago
[D11] Add New Modular Jenkins File for Tests
6 Years Ago
Workshop queries
6 Years Ago
[D11] a few audio files missed from previous commit. Also, disable kinect reservation again. This had gone reset when moving to 2019.1 and was disabling the 7th core portion on xb1.
6 Years Ago
[D11][Tutorial] Implemented gold node collectibles
6 Years Ago
re-enable streaming on building textures
6 Years Ago
[D11] fix some sfx set to vorbis rather than the console optimised codecs (reduces cost of fmod streaming thead a lot)
6 Years Ago
[D11][UI][#2034] Fix for locker crash
6 Years Ago
Fresh import meta file updates
6 Years Ago
ConsoleUI errors on pressing stop in editor
6 Years Ago
official Server list
6 Years Ago
[D11] [UI] Fixed interaction prompts having incorrect input icons.
6 Years Ago
[D11] [UI] Removed Debug.Logs from HudElement.cs. Added support for config B option to automatically change controller input icons to config B icon.
6 Years Ago
[D11][UI] The crafting queue will now keep track of the crated items in a list. Implemented swapping task around based on server
6 Years Ago
[D11][#350] cooked items should correctly place themselves in the container when consuming the last item of a stack. Implemented moving a crafting task the next to be done (server side)
6 Years Ago
Enabled incremental GC and added a bunch of convars
6 Years Ago
[D11] [UI] Thirst bar now flashes on each instance of attempting to sprint, and sprinting is cancelled if the player is unable to.
6 Years Ago
Network++ (global trees)
6 Years Ago
Cherry picking 35115 & 35122
6 Years Ago
Conveyor unit buildings progress
6 Years Ago
6 Years Ago
VFX backup
6 Years Ago
skin approval
6 Years Ago
Brought back the chipping on the Spas & MP5. Grimed back up the sword & thompson spec. Fixed more colour textures having a useless alpha.
6 Years Ago
[D11][Tutorial]
6 Years Ago
[D11][Tutorial] Merge to latest #35150
6 Years Ago
[D11] Fiddling
6 Years Ago
Fixed ErrorText exception no stop
6 Years Ago
SteamClientWrapper
6 Years Ago
[D11] [UI] Fixed code lock control inputs being incorrect on PS4.
6 Years Ago
[D11][Tutorial] bug #1735 [TUTORIAL] Map screen problems
6 Years Ago
Merge fixes