reporust_rebootcancel

111,293 Commits over 3,928 Days - 1.18cph!

7 Years Ago
individual clothes prefabs. Materials and lods
7 Years Ago
river reeds popuplation tweaks
7 Years Ago
Cherry picked probex NRE fix from main
7 Years Ago
procmap reeds prefabs to replace temporary river prefabs
7 Years Ago
Reeds models/textures/materials/impostors
7 Years Ago
progress backup
7 Years Ago
Initial Xbox One fixes, native dlls
7 Years Ago
Dredge dressing Ladder triggers Dredge lights
7 Years Ago
Tweaked swamp water material Tweaked swamp tree bark materials Made swamp trees larger
7 Years Ago
team creation convars tests team ui added 87 new threads on reddit RE the game being ruined
7 Years Ago
Fixed NRE in probex
7 Years Ago
Replaced dredge with prefabs
7 Years Ago
Dredge LOD/COL/Prefabs
7 Years Ago
Fixed post-merge proc and craggy scenes
7 Years Ago
Merge from main
7 Years Ago
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7 Years Ago
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7 Years Ago
progress backup
7 Years Ago
Merge from water3
7 Years Ago
Merge from main
7 Years Ago
Painted swamp topology
7 Years Ago
Improved river to water transitions Tweaked river hapis material foam settings Added new Ocean water body prefab to all release scenes Updated hapis water bodies to new system
7 Years Ago
antirad pills fbx prefab etc
7 Years Ago
various signs: metal, wood and tarp
7 Years Ago
various pots, kettle, moonshine bottle and milk churn
7 Years Ago
something went wrong with the textures being unassigned to the rocking chair composite material
7 Years Ago
Cherry picked imposter bake fix from bandit_town
7 Years Ago
wall light (light fixtures folder) - probably will have to adjust material/texture of the glass; it looks pretty dodge in unity
7 Years Ago
Fixed impostor baking for renderers with multiple submeshes
7 Years Ago
black bin, materials and lods like the others
7 Years Ago
horse yoke
7 Years Ago
rusty metal wheel
7 Years Ago
rocking chair prefab (contains material for yoke and metal wheel)
7 Years Ago
Swamp trees impostors
7 Years Ago
Disabled clipping; touched shaders
7 Years Ago
Merge from main
7 Years Ago
[D11] More console changes, allows for package builds (with manual intervention for now), and loading into a level from FE.
7 Years Ago
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7 Years Ago
swamp population density
7 Years Ago
[D11] More changes to get console versions working - wip
7 Years Ago
manifest
7 Years Ago
[D11] Added ability to disable steam via build defines
7 Years Ago
[D11] More changes to help get console working
7 Years Ago
topology edits to craggy island
7 Years Ago
spawn.v2 edit
7 Years Ago
swamp trees population prefabs
7 Years Ago
[D11] Added EAC_DISABLED for console builds to disable via build defines
7 Years Ago
Fixed foam computation causing gradient waves in high values; tweaked to roughly match Fixed foam modulated by reflection; white foam is white Foam in rivers now animates with waves Fixed ocean color global shader property not linear Fixed visibility toggle not working on some water bodies Added water body component to generated rivers
7 Years Ago
Wooden cabin material update
7 Years Ago
Added swamps to procedural map, added ocean