reporust_rebootcancel

121,135 Commits over 4,018 Days - 1.26cph!

6 Years Ago
Moving terrain4 terrain maps to a different folder pending deletion
6 Years Ago
Added support for compound triggers to TriggerParent Added TriggerParentExclusion (I can't believe this works) ForceUpdateTriggers now exists on all entities (supports sphere, box and capsule colliders) Updated platform.entity with 2 TriggerParent and 1 TriggerParentExclusion
6 Years Ago
[D11][UI] First pass of the report server flow
6 Years Ago
[D11] Remove direct access to unity Input
6 Years Ago
[D11] [UI] Tweaks to navigation bar and translation fix on Leaderboards Page.
6 Years Ago
cherrypicking 37203, 37207, 37208
6 Years Ago
[D11] my current garlic settings for hdrp
6 Years Ago
[D11] Added extra info version of users/active and admin requests to get lists of sleeping and banned players=
6 Years Ago
Compile fixes
6 Years Ago
█▉▊▍▊ ▇▍▅▆▌ ▌█▇▉▊ (▊▇ ▇██▆▅▊▍▇ ▋▍█▍▌) ▄▇▊▊▅ ▆▇▄ ▍▉▊▉▄ ▆▉▄▌▍██ ▌▅▌ ▉▆▆▍▋▉ ▍██ ▆█▌▉ ▌▊█▇▆▆▇/▍▌▋▅▇▇▆▌▄▄ █▍▌▉▄▇ ▍▇▊▉▄▅▆▆▉█ ▄▆▅ █▄▅▊▋▍▋ ▉▄▉▇ ▇▄██▋ ▉▍▄▌▆▉▄ ▊▋▇▋▉█▉ ▌▇▍▋▉▍▇▇▄ ▉▆ ? (▌▌▌ !)
6 Years Ago
[D11] some mods to save memory, depth format change should be fine, reflection probe change might need raising slightly but previously only 2 reflection probes were active so this might be enough
6 Years Ago
[D11] Player telemetry network message. Primarily to transmit frame-rate data to Rustworks so on-screen display can be removed. Network protocol bump!
6 Years Ago
[D11] Fix for underwater swimming
6 Years Ago
Limit names to 32 chars
6 Years Ago
[D11][UI] Stream privacy options for front end and in game
6 Years Ago
[D11] Set teleport position from in game map
6 Years Ago
Proplights use built in shadow cull distances. Fixed bleed on light fixtures texture. Scene backup.
6 Years Ago
cherrypicking 37099, 37100, 37101, 37102, 37123, 37154, 37157 and 37160
6 Years Ago
[D11] [UI] Fixed player stats in leaderboards overlapping or wrapping onto new lines. Adjusted spacing and cell size.
6 Years Ago
Texture array creator auto-sort on drop
6 Years Ago
merge from main
6 Years Ago
[D11] [UI] Implemented player profile navigation prompt in leaderboards page.
6 Years Ago
[D11] [UI] More tweaks to leaderboards page. Optimised translation strings retrieval and rank text header now changes if region filter selected.
6 Years Ago
[D11] [UI] Adjustments to Leaderboards layout. Fixed text wrapping and removed unnecessary components.
6 Years Ago
Comment
6 Years Ago
[D11] [UI] Fixed erroneous translation keys for leaderboards menu.
6 Years Ago
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6 Years Ago
[d11][SkinnedMeshCollision] Tighter broadphase primitive( capsule ) + baseline optimisation ( short circuit the skinned mesh test all-together )
6 Years Ago
[D11] Debug save/restore save position
6 Years Ago
UpdateSubscriptions profiling
6 Years Ago
Cleaning unused
6 Years Ago
[D11][#2408] Fixed floating bota bag on xbox
6 Years Ago
Cleaning unused
6 Years Ago
[D11][UI] Added View gamercard option on connected players screen for xbox clients.
6 Years Ago
Move unimplemented folder so it doesn't get bundled
6 Years Ago
[D11] [Audio] Checking in new project settings that correctly applies the kinekt flags to the manifest for xbox one
6 Years Ago
Arid prefab variants of temperate clutter rocks
6 Years Ago
improved temperate color gradient ramp and rock14 low frequency albedo texture
6 Years Ago
removing repeating pattern from rock_14
6 Years Ago
Removed unused
6 Years Ago
More arid/temperate rock formation models, cols, prefabs
6 Years Ago
Optimized Cliff shader detail albedo segment to rely on worldposition uv instead of tri-planar projection Added a Cliff_Basic shader without triplanar for cheap clutter rocks
6 Years Ago
Deleted unused (Developer/Calibration)
6 Years Ago
[D11] Update game manifest and asset bundles to fix missing assets.
6 Years Ago
Faster and more reliable "Tools/Steam Inventory/Download Skins"
6 Years Ago
[D11] more changes/fixes for D11Gamepad
6 Years Ago
gesture animation sound import settings
6 Years Ago
gesture animation sounds
6 Years Ago
Fusebox texture fixes. Scene backup.