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106,006 Commits over 3,806 Days - 1.16cph!

8 Years Ago
8 Years Ago
Door skinning
8 Years Ago
Various script optimizations
8 Years Ago
crates no longer display health waterpurifier costs 10 cloth instead of 15 fish & provides some minor hydration
8 Years Ago
water bottle world model drop + LODS water bottle holdtype
8 Years Ago
Reduced mesh decal renderer update overhead
8 Years Ago
cheap fix for buggy flashlights
8 Years Ago
Fixed LODs in workshop
8 Years Ago
fixed repair bench consuming components anyway
8 Years Ago
vm water bottle anim updates
8 Years Ago
SteamInventory fixes
8 Years Ago
food gives very little to no water bota bag cheaper again can no longer drink salt water directly from ocean (gives warning) drink option more easily visible when aiming at streams or lakes updated techparts/tarp icon metal frags drop less frequently than wood in barrels lowered metal frag amount phrases
8 Years Ago
Added pooling to client side lock entities
8 Years Ago
Fixed client side socket handles sometimes not destroying
8 Years Ago
reduced water bottle deploy time fixed silencer icon showing overtop of revolver icon
8 Years Ago
Quality settings
8 Years Ago
vm water bottle prefab update
8 Years Ago
tall lightpost progress
8 Years Ago
Portacabin progress
8 Years Ago
Bullet flyby playback improvements + sound tweaks Fixed occlusion weirdness on a few sounds Fix some weapons playing 3rd person reload sounds on deploy Tiny bit of misc sound polish
8 Years Ago
water bottle now has a gross dirty water viewmodel and can be filled can no longer action-drink from water bottles or bota bags - must equip updated item descriptions of water containers to specify their usage phrases protocol++
8 Years Ago
another potential fix for empty boxes barrels drop 3x as much wood, and drop metal frags instead of 1x crude potential fix for weird shadows from viewmodel when using flashlight
8 Years Ago
8 Years Ago
Moved tweening to plugins
8 Years Ago
fix for junkpiles not despawning half inside player bases
8 Years Ago
Fixed, for real
8 Years Ago
Fixed rare and random building LOD flickering with pool.mode set to 2
8 Years Ago
Aluminum roof texture set Warehouses models/LODs/COLs/Prefab update
8 Years Ago
tweaked the flashlight offset on the semi_auto pistol viewmodel
8 Years Ago
Fixed door animation snapping with pool.mode set to 2
8 Years Ago
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8 Years Ago
Latest steamworks
8 Years Ago
Show store price/market price in inventory
8 Years Ago
Fixed MovementSounds issues
8 Years Ago
Retired some skins
8 Years Ago
Colourize generator descriptions
8 Years Ago
Inventory Icons CRC
8 Years Ago
Fixed pumpkin stacking (RUST-1450)
8 Years Ago
Changed pool.mode default value to 2 for faster game object pooling (testing)
8 Years Ago
Fixed nametag issue with pool.mode set to 2
8 Years Ago
Fixed layers on two trees
8 Years Ago
Split the harbor crane into two parts.
8 Years Ago
Updated and cleaned layout Added support for 8 material types Fixed speedtree shader
8 Years Ago
Merge from main
8 Years Ago
3rd person player anim change: straightened out the head when holding a pistol fixed silencer offset on revolver worldmodel
8 Years Ago
revolver once again accepts silencers
8 Years Ago
revolver semi-auto refire time reduced( same as p250) revolver damage nerfed 5% revolver aimcone slightly increased revolver cost drastically reduced water purifier runs twice as fast salvaged tools have far higher durability mace has larger attack radius (easier to hit) crossbow way cheaper codelock no longer requires wood furnace gives more comfort furnace actually emits light once again protocol++
8 Years Ago
Cherry picked mesh decal lighting fix
8 Years Ago
Fixed mesh decal lighting
8 Years Ago
Cherry picked latest shader changes from main