127,278 Commits over 4,109 Days - 1.29cph!
Add blend type option to rust/std terrain blend shaders, complex (default) and vertex alpha (simple)
vending machines never drop any loot when destroyed
vending machine health slightly increased
rebalanced all raw meat to poison other than fish
rebalanced all burnt meat to give 1/4 cooked meat yields
tooltips can use translations
added consumable/medical info panels
added basic mounting system for chairs
merge from main/bradley-sounds
Perf fix for occludable sounds with local voice limiting enabled
Removing temp hair styles from this branch
Cleanup duplicated MainCannonAttack prefab
Rewrote rebake logic to use the bake heap.
Cells and layers are now aware they're in the bake heap awaiting baking.
Updated the bake heap comparer, that it more reliably prefers cells close to players.
fix for broken head collider
Updated Facepunch.Unity (fixes manifest download sometimes silently failing)
Added a fix for the potential of navmesh sources to go invalid over time (so we check them before we bake).
A slight improvement to animal flee behaviour and speed related to angle of next position.
vending machine really no longer drops items
fixed condition not visibly scaling consumable properties in info panel
fixed tooltips getting stuck
Using steering target to judge angle of movement change works better than next position on the nav agent.
fixed player sit on chair code
Subtracted player model changes
Softer lighting via less intensity + more exposure + reduced ambient saturation
skin approval
a million mounted fixes
thompson has reduced aimcone
Adaptive shadow bias to fix shadow offseting; touched all rust/std shaders
Increased directional light initial shadow bias to address flat surfaces
Fixed shaders other than terrain not getting adaptive shadow bias
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Ice lake progress / slightly improved snow
Cherry picked rust/std terrain-blend changes in
22762
Crossbow and Rocket Launcher - Updated to latest rig and arms, clean exports, rebuilt prefabs
Added rust/std terrain-blend factor+fallof control to vertex alpha blend type
Eating raw fish no longer makes the player puke
Lr300, Semi auto rifle, SMG, Bolt rifle - Updated to latest rig and arms, clean exports, rebuilt prefabs
Merge from main / Cherry pick from
22778 (Player model merge)
Switched EAC launcher to the new minimal official one (easier to debug for them, less fucking around for us)
updated bolt deploy anim export
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