reporust_rebootcancel

123,270 Commits over 4,171 Days - 1.23cph!

2 Years Ago
Increase scale of "highlight" effect so it doesn't clip into the mesh
2 Years Ago
Disable instancing when upgrade gibs effect is happening
2 Years Ago
exported hml 3p anims
2 Years Ago
Only send global updates to clients with instanced rendering enabled to ensure server performance is ok Add `limit_global_update_broadcast` convar to control above behavior
2 Years Ago
Ensure everything is disabled when `--normal-rendering` is set
2 Years Ago
Added unpacked parachute art
2 Years Ago
Explosion FX files.
2 Years Ago
Fix #iF UNITY_2021
2 Years Ago
Codegen
2 Years Ago
Add `global_network_debug` convar to control printing "took X time to send trees / global updates to player"
2 Years Ago
▊▊▉ ▆▇█ ▆▄▊ ▊▉▌
2 Years Ago
exported hml updated anims and rig
2 Years Ago
▉▄▅ ▋█▋█▄ ▇▍▅▆ ▊▄█▆▋▌▉ ▉▆▋█▋▇▅█▇▋▆ ▅▅▆▅▆▉
2 Years Ago
merge from hq-shadow-fix
2 Years Ago
merge from water_jump_force
2 Years Ago
merge from windmill_material_fix
2 Years Ago
Bandit Town S2P (uses windmill_static)
2 Years Ago
Fixed missing materials on windmill - This was because the windmill shared materials with quarry deployable that were removed
2 Years Ago
exported updated homing missle launcher viewmodel animations
2 Years Ago
S2P bandit_town - fixes HAB not spawning when bought at bandit camp
2 Years Ago
cleaned up launcher holdtype entity
2 Years Ago
updates to launcher vm prefab
2 Years Ago
merge from hotairballoon_deathscreen
2 Years Ago
file renaming
2 Years Ago
merge from HeliAccess
2 Years Ago
merge from ConvexDeployables
2 Years Ago
merge from HomingVsPlayerHelis
2 Years Ago
Updated unpacked parachute prefab with new model (still not final though) Updated parachute item icon
2 Years Ago
Ran autoset script on homing missile launcher to set dimensions and grid size. Removed pegs for now as neither peg is large enough.
2 Years Ago
merge from parachute
2 Years Ago
merge from weapon_racks
2 Years Ago
merge from HAB_armor
2 Years Ago
network++
2 Years Ago
merge from save241 - Staging wipe
2 Years Ago
Fixed issues with industrial crafter placement on workbench 2 and 3
2 Years Ago
Merge from main
2 Years Ago
Fixed NRE when attempting to inspect or unlock homing missiles (null item in additional unlocks array)
2 Years Ago
Fixed a warning log getting spammed every time a blueprint is selected in the inventory
2 Years Ago
Fixed variable name
2 Years Ago
Don't allow looting attack heli storage if there's a driver
2 Years Ago
If either player fires any weapon on the helicopter, both players are now marked hostile regardless of whether the weapon hurts anyone
2 Years Ago
Update attack heli storage naming, for additional clarity
2 Years Ago
Added storage interaction to the collider near where the flares come out
2 Years Ago
A few edits for pilot flares
2 Years Ago
HasValidParachuteEquipped safety checks
2 Years Ago
Stop hitting yourself
2 Years Ago
Don't keep firing flares at ultimate speed if the player holds down the flare fire button
2 Years Ago
Simplified pilot flare obj
2 Years Ago
Attack heli pilot flares are now functional vs homing rockets (not just visual)
2 Years Ago
Merge from main