reporust_rebootcancel

130,267 Commits over 4,232 Days - 1.28cph!

2 Years Ago
more item setup
2 Years Ago
barrel attachment update
2 Years Ago
metal face mask and vest setup, new lighting prefabs, moved mannequin to centre and made new head only variant
2 Years Ago
merge from main, setting up twitchrivals twitch drops
2 Years Ago
merge from terrain-texture-compression
2 Years Ago
merge from trophy_nre_fixes
2 Years Ago
merge from building_skins_4
2 Years Ago
merge from Twitch_Rivals_IV
2 Years Ago
merge from main Twitch_Rivals_IV/twitch_desk
2 Years Ago
turned down AO on twitch desk materials
2 Years Ago
triangle roof gaps
2 Years Ago
Merge from main
2 Years Ago
Add a LOD component to laser light point lights Disable 2 of the lasers that are emitted from a laser light if the player is more than 40m away Disable the final laser if the player is more than 60m away
2 Years Ago
Tutorial NPC wip idle anim. Updated player controller + gesture asset.
2 Years Ago
Added "NoEnv" variants of terrain_trigger and water_trigger - prevents pitch darkness (useful for certain mapping scenarios).
2 Years Ago
Foliage fixes
2 Years Ago
Early exit for client with server sim in SetInterpolationMode
2 Years Ago
Ported over the older interpolation fix for client-side ragdolls on tugboats, since we're still looking to support client-side ragdolls as an option for now
2 Years Ago
Added a Code stripping scene included in the build, IL2CPP builds are stripping out the timeline system because it's used in bundles and the link.xml file doesn't seem to be helping Official Unity recommendation here is to just include an unused scene in the build with a playable director component
2 Years Ago
Merge TugboatLowFPSFix -> ServerSideRagdolls
2 Years Ago
Avoid the need for a new method
2 Years Ago
Add convar `cached_browser_expiry_days` (default 30) Reset the cached ping of a server every 30d to account for servers that change geographic location
2 Years Ago
Merge main -> ServerSideRagdolls
2 Years Ago
Better fix for ragdoll parenting. No more offset position.
2 Years Ago
Marked PTZ item as having condition, fixes camera getting repaired when being picked up Also allows PTZ camera to be repaired in the repair bench
2 Years Ago
Hook up new checkpoint models Move checkpoint models to Prefabs/Misc/WaypointRace
2 Years Ago
Fixed some cases where trophy displays wouldn't respect streamer mode
2 Years Ago
Added a few more texture optimization helpers (menu Tools/Textures)
2 Years Ago
Changed 6900 RGBA textures (normal maps included) to high-quality compression (for free)
2 Years Ago
Possible hunting trophy loot panel NRE fixes (unable to repro locally)
2 Years Ago
Fixed ragdolls not teleporting when corpses do, causing stretching as they try to follow the corpse
2 Years Ago
Remove Standalone paltform override on 514 textures (preserved max size)
2 Years Ago
Manifest Set up material swaps Remove duplicated desk mesh Apply 180 degree starting rotation Apply LODs to light sources Pickup, repair Apply gib overrides
2 Years Ago
Disabled Crunch compression on all affected textures
2 Years Ago
merge from cached_server_browser_2
2 Years Ago
merge from Twitch_Rivals_IV
2 Years Ago
Fixed TextureEx GetSizeInBytes reporting (crunch was returning 0KB)
2 Years Ago
Add `cached_browser_enabled` convar Default cached browser as enabled Ensure the "cached browser button" is set to the convar
2 Years Ago
base gameplay pass
2 Years Ago
merge from WorldModelWeaponMass
2 Years Ago
merge from fix_industrial_deployable_filter
2 Years Ago
merge from building_skins_4
2 Years Ago
merge from job_system_convar
2 Years Ago
added collision to desk
2 Years Ago
prefab directory cleanup, rendered icon, added gibs, added lights and made screen materials
2 Years Ago
merge from main -> cached_server_browser_2
2 Years Ago
Compressed a few uncompressed textures to save 72 MB (did not touch that one capmask, Matt!)
2 Years Ago
merge folding chairs
2 Years Ago
wip twitch desk
2 Years Ago
Added prefab for ferry terminal glass_ground_b