reporust_rebootcancel

125,756 Commits over 4,109 Days - 1.28cph!

2 Years Ago
Fixed pipes sometimes appearing incorrectly when first placed
2 Years Ago
Fix some interaction issues with the industrial crafter (caused by pickup option becoming available on the client incorrectly)
2 Years Ago
Attack heli - Added blur blade bones, meshes and materials - Added turbofan bone - Updated blades to use correct material in prefab
2 Years Ago
Merge from multithreaded_networking_3 (disabled by default)
2 Years Ago
Added correction forces to Kayak, now much more stable.
2 Years Ago
merge from weapon_racks/rotation/placement
2 Years Ago
merge from main
2 Years Ago
Rotation/placement UI wip
2 Years Ago
Network++
2 Years Ago
Merge from main
2 Years Ago
Removing the need for decryptIncoming and encryptOutgoing connection flags
2 Years Ago
Rename the convar to skip asset warmup because it causes crashes and shouldn't be used
2 Years Ago
Merge from load_cancel_fix
2 Years Ago
merged from decor_bush_shadow_fix
2 Years Ago
merge from misc_fixes_feb23
2 Years Ago
Tweaks, killing shore waves where they shouldn't appear
2 Years Ago
Restoring old connection "connected" flag behaviour
2 Years Ago
Expose power consumption value on electric furnace IO entity
2 Years Ago
Fixed server.enforcePipeChecksOnBuildingBlockChanges accidentally disabling the checks when true
2 Years Ago
Hapis Island retirement
2 Years Ago
Crafter crafting cost tweaks Storage adaptor WB 1 Storage adaptor crafting cost Workbench tech tree level 1 Industrial setup Workbench tech tree level 2 Industrial setup
2 Years Ago
network++ save++
2 Years Ago
Merge from industrial
2 Years Ago
Protocol++
2 Years Ago
Add a small (0.02m) additional offset from the surface when placing industrial pipes, helps pipes go along the ground through doorways without hitting the collider on the ground in a doorway
2 Years Ago
MenuUI
2 Years Ago
Minor edits
2 Years Ago
Switched to using the same code as the UI compass for the heli compass (except using the heli heading instead of player eye direction)
2 Years Ago
All gauges now working (heading, altitude, fuel).
2 Years Ago
Fixed kicking a player via the admin UI not sending the supplied kick reason Fixed admin UI not working after being disconnected from a server while the UI was open (this also applied to the layers tab, fixed the issue there as well)
2 Years Ago
PlayerHelicopter class refactoring
2 Years Ago
Mounting and IK work. Manifest.
2 Years Ago
Rear joystick and foot IK. Debris effect.
2 Years Ago
Ground FX flag triggers
2 Years Ago
Building blocks can now check for illegal pipes when changing conditional models and remove any offending pipes Only enabled on walls for now, can be disabled with server.enforcePipeChecksOnBuildingBlockChanges in case of any unintended side effects
2 Years Ago
Updated entity wheel icon for electric furnace
2 Years Ago
Sorting out ground FX. ParticleSystemContainer now remembers the last state it set and can early-exit (this might break something).
2 Years Ago
Updated Electric furnace loot panel title
2 Years Ago
Attack heli performance tweaks
2 Years Ago
Merge from main
2 Years Ago
Added Turn On/Off inputs to the electric furnace
2 Years Ago
Pipe tool can now be stored in Tool Cupboard tool storage
2 Years Ago
Low grade is now researchable in the repair bench for use in the crafter
2 Years Ago
Fixed syncposition
2 Years Ago
Attack heli now flying
2 Years Ago
Merge Main -> Attack Helicopter
2 Years Ago
Further WIP attack heli setup
2 Years Ago
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2 Years Ago
Sounds for industrial crafter, industrial conveyor, electric furnace, and pipe tool
2 Years Ago
Fix GC counting for every single frame