reporust_rebootcancel

134,149 Commits over 4,293 Days - 1.30cph!

2 Years Ago
Merge from main -> backpacks
2 Years Ago
cny_dragon launcher world model lods, prefab setup, icon
2 Years Ago
skin approval
2 Years Ago
Merge Main -> SkinViewer
2 Years Ago
Merge from backpacks -> main
2 Years Ago
Compile fix
2 Years Ago
Catch null content in CheckAllParenting
2 Years Ago
Merge from main
2 Years Ago
merge from backpacks
2 Years Ago
Frontier pack store page
2 Years Ago
Fix blocked servers always doing a wildcard match, now aligns with the logic used for banned servers
2 Years Ago
compound scene changes (platforms placement)
2 Years Ago
zipline platforms wip
2 Years Ago
Updated player remains model/lods + prefab update Updated player remains material (still wip)
2 Years Ago
merge from wr_setup
2 Years Ago
Metal detector pegs.
2 Years Ago
Setup pegs for shovel.
2 Years Ago
Setup shovel for all weapon racks.
2 Years Ago
Setup metal detector for frontier DLC single item wall racks
2 Years Ago
Added option to have map button as toggle instead of hold
2 Years Ago
Block equipping a backpack inside a safezone when the backpack you are wearing has items inside it This prevents the backpack being accidently dropped inside a safezone when equipping an empty one Allow backpacks to be stolen by other players inside safezone (default behavior of dropped items) Should be safe because backpacks also stay on corpses when you die inside a safezone (please don't die above one)
2 Years Ago
merge from door_deployment_rotation
2 Years Ago
Setup MD for regular wall and floor standing racks.
2 Years Ago
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2 Years Ago
cny spear admire animation update
2 Years Ago
VM animator NRE fix
2 Years Ago
Set world model object active again. Remove incorrect weapon rack config for now.
2 Years Ago
Setup Frontier Hatchet Basic Viewmodel Prefab
2 Years Ago
ladder hatch rotation
2 Years Ago
Added alpha transitions. They are weirdly broken
2 Years Ago
Frontier Hatchet Folder Setup Imported Frontier Hatchet Viewmodel, Materials and Textures
2 Years Ago
Adding views for Hazmats, Packs and Building Skins
2 Years Ago
Merge "fixed" large backpack wearable
2 Years Ago
Updated largeBackpack.wearable
2 Years Ago
merge from main
2 Years Ago
Fix crafted backpack replacing equipped backpack / going into backpack slot
2 Years Ago
Fixed bug preventing no listings from appearing during fill Disabled pooling temporarily
2 Years Ago
merge from fishing_ramp_fix
2 Years Ago
Picked UI Effect
2 Years Ago
Fixed no listings not showing. Removed redundant toast.
2 Years Ago
Redesign header prefab and adding page graphics
2 Years Ago
Added no listings message to vendors if they don't have any stock.
2 Years Ago
Set the default font asset in TMP
2 Years Ago
Revert accidental change
2 Years Ago
Adding media and content to building skin pages
2 Years Ago
Update a debug test command
2 Years Ago
Fixed bug preventing single vending machine markers from being pressed.
2 Years Ago
Detector source prefabl cleanup
2 Years Ago
merge from reduce_held_entity_item_counts
2 Years Ago
Reverted ALT+F4 interception displaying safe zone warning