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132,198 Commits over 4,262 Days - 1.29cph!

2 Years Ago
Merge TugboatLowFPSFix -> ServerSideRagdolls
2 Years Ago
Avoid the need for a new method
2 Years Ago
Add convar `cached_browser_expiry_days` (default 30) Reset the cached ping of a server every 30d to account for servers that change geographic location
2 Years Ago
Merge main -> ServerSideRagdolls
2 Years Ago
Better fix for ragdoll parenting. No more offset position.
2 Years Ago
Marked PTZ item as having condition, fixes camera getting repaired when being picked up Also allows PTZ camera to be repaired in the repair bench
2 Years Ago
Hook up new checkpoint models Move checkpoint models to Prefabs/Misc/WaypointRace
2 Years Ago
Fixed some cases where trophy displays wouldn't respect streamer mode
2 Years Ago
Added a few more texture optimization helpers (menu Tools/Textures)
2 Years Ago
Changed 6900 RGBA textures (normal maps included) to high-quality compression (for free)
2 Years Ago
Possible hunting trophy loot panel NRE fixes (unable to repro locally)
2 Years Ago
Fixed ragdolls not teleporting when corpses do, causing stretching as they try to follow the corpse
2 Years Ago
Remove Standalone paltform override on 514 textures (preserved max size)
2 Years Ago
Manifest Set up material swaps Remove duplicated desk mesh Apply 180 degree starting rotation Apply LODs to light sources Pickup, repair Apply gib overrides
2 Years Ago
Disabled Crunch compression on all affected textures
2 Years Ago
merge from cached_server_browser_2
2 Years Ago
merge from Twitch_Rivals_IV
2 Years Ago
Fixed TextureEx GetSizeInBytes reporting (crunch was returning 0KB)
2 Years Ago
Add `cached_browser_enabled` convar Default cached browser as enabled Ensure the "cached browser button" is set to the convar
2 Years Ago
base gameplay pass
2 Years Ago
merge from WorldModelWeaponMass
2 Years Ago
merge from fix_industrial_deployable_filter
2 Years Ago
merge from building_skins_4
2 Years Ago
merge from job_system_convar
2 Years Ago
added collision to desk
2 Years Ago
prefab directory cleanup, rendered icon, added gibs, added lights and made screen materials
2 Years Ago
merge from main -> cached_server_browser_2
2 Years Ago
Compressed a few uncompressed textures to save 72 MB (did not touch that one capmask, Matt!)
2 Years Ago
merge folding chairs
2 Years Ago
wip twitch desk
2 Years Ago
Added prefab for ferry terminal glass_ground_b
2 Years Ago
Added 6 tiled glass cubes. Added an additional tiled rock cube (rock_03).
2 Years Ago
Set existing tiled cube materials to opaque rendering + enabled back face culling
2 Years Ago
Cherrypick #89900
2 Years Ago
Merge from main
2 Years Ago
Add `chat filter` menu option that opens the steam settings for chat filter when clicked
2 Years Ago
Shelter ~ Moved to using proper model for the shelter Adjusted door fit Adjusted building priv area Tweaked socket deploy parameters
2 Years Ago
Add separate AuthResponse values for auth ticket cancled and already used
2 Years Ago
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2 Years Ago
Intermediate format adjustment
2 Years Ago
m4 shotgun viewmodel - set effects folder, improvements to fractional reloading
2 Years Ago
Terrain base pyramid texture block compression; saves ~80MB of VRAM (88% reduction)
2 Years Ago
Add alarm to trigger when radiation starts to become active (>10) to large & small oil rig Add convar `oilrig_radiation_alarm_threshold` to control the threshold on oilrig for the alarm to start (set to 0 to play when crate is taken) Codegen
2 Years Ago
exported treadwater anims and added to player anim controller
2 Years Ago
Merged bunch of mats
2 Years Ago
Pulled main.
2 Years Ago
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2 Years Ago
Tweaks to ExplosionsOverlay component
2 Years Ago
Added air race checkpoint models
2 Years Ago
Add craggy terrain to both oilrig scenes to get rid of error when trying to play scene