reporust_rebootcancel

126,618 Commits over 4,109 Days - 1.28cph!

3 Years Ago
Updated MenuUI - removed xmas Updated MenuMenu video
3 Years Ago
merge from qol_dec_22
3 Years Ago
Disabled Xmas dressing at fishing villages, compound, bandit town S2P
3 Years Ago
Disabled xmas tree craft Disabled Icewall craft Disabled Advent craft Revert Burlap sack Reverted Airdrop event
3 Years Ago
Disabled Xmas event Disabled Xmas dungeons
3 Years Ago
Network++ Save++
3 Years Ago
Fixed stretched UVs on the road sign overhead gantry
3 Years Ago
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3 Years Ago
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3 Years Ago
Replaced road sign overhead gantry FBX with the prefab in the ferry terminal scene
3 Years Ago
Added Road Sign Overhead Gantry
3 Years Ago
Elevator door prefab and mesh Set elevator textures to crunch compression
3 Years Ago
Fixed TimeSince ToString not returning the correct value
3 Years Ago
merge from main
3 Years Ago
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3 Years Ago
Merge from main
3 Years Ago
Whoops, compile fix
3 Years Ago
Attempt #3 to fix building plan lag by storing type in field rather than using GetType()
3 Years Ago
Attempt to fix building plan lag by keeping all equality checks in C# land
3 Years Ago
BuildingProximity.GetProximity: additional checks added in early December now only run on the server (fix attempt for FPS drop when using building planner)
3 Years Ago
merge from main
3 Years Ago
Fixed xmas dungeons not disabling their environment volume trigger when entering the pool on the client
3 Years Ago
merge from main
3 Years Ago
merge from dungeon_despawn_fix
3 Years Ago
fixed airdrop timer
3 Years Ago
ClearAllEntitiesInRadius uses Vis.Entities
3 Years Ago
AnyPlayersInside uses BaseNetworkable.HasCloseConnections
3 Years Ago
merge from dungeon_despawn_fix
3 Years Ago
ClearAllEntitiesInRadius checks IsValid ClearAllEntitiesInRadius doesn't set blockBagDrop on entities that are already destroyed Q: Is there a reason this cannot use Vis.Entities?
3 Years Ago
merge from dungeon_despawn_fix
3 Years Ago
merge from main
3 Years Ago
Fixed airdrop not working
3 Years Ago
Optimization: Vector3.Distance -> sqrMagnitude
3 Years Ago
Fixed edge case where ClearAllEntitiesInRadius would not return entity list to pool
3 Years Ago
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3 Years Ago
Split client & server metrics + compile fixes
3 Years Ago
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3 Years Ago
Merge from main
3 Years Ago
Backups: Timelines, animations, unsaved scenes
3 Years Ago
Backups: Scene prefabs, skeletons, materials and cam anims
3 Years Ago
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3 Years Ago
Protobuf fix after merge Codegen and manifest
3 Years Ago
Disable inheriting network groups on the elevator lift entity
3 Years Ago
Re-enable underground layers for network groups
3 Years Ago
Merge from industrial
3 Years Ago
Fixed combiner showing incorrect IO information in inventory
3 Years Ago
merge from xmas_2022
3 Years Ago
Cherry-pick windmill collider fix
3 Years Ago
Fixed windmills having two copies of their collider, one on the wrong layer