reporust_rebootcancel

108,619 Commits over 3,867 Days - 1.17cph!

4 Years Ago
Merge from Hapis_2021
4 Years Ago
Merge from main
4 Years Ago
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4 Years Ago
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4 Years Ago
Merge from buoyancy_fix
4 Years Ago
Merge from main
4 Years Ago
Move flame turret and auto turret budgeted update into the sync transform window
4 Years Ago
Budget Auto Turret target scan (0.5s)
4 Years Ago
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4 Years Ago
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4 Years Ago
Cancel TimeoutTurn invoke if game ends
4 Years Ago
Delete 95% of the CCTVRender code (RIP) Recycle the rest for rendering special screenshots
4 Years Ago
Sketching out the UI
4 Years Ago
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4 Years Ago
mine tunnel material fix remnant container shadow proxy tweak
4 Years Ago
Savas review
4 Years Ago
craggy island checks
4 Years Ago
Merge from random_opt_2
4 Years Ago
fixed an incorrect cliff LOD terrain mask
4 Years Ago
arid double stack cliff prefabs near final cliffs spawn settings, coverage is good, collision minimal and doesn't take too long
4 Years Ago
experimenting with stacked cliffs prefabs
4 Years Ago
friday fixes - airfield, satdish, dome
4 Years Ago
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4 Years Ago
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4 Years Ago
vm playing cards updates
4 Years Ago
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4 Years Ago
Fixed issue with parallax
4 Years Ago
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4 Years Ago
Fixed an icesheet floating in the sky Allowed ice sheets and shore ice to spawn on the lake topology Scaled down all ice sheets to make them feel more realistic Moved ice sheets further from the edge to make it easier for them to spawn Tweaked arctic grass spawn rules to avoid growing on shore ice near lakes
4 Years Ago
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4 Years Ago
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4 Years Ago
RustNative update (HDRP backport terrain heightmap baseline to fix coastal cliff and beach spawn issues while attempting to roughly maintain current inland heightmap)
4 Years Ago
Another round of clean up and deleted some unused code/files.
4 Years Ago
ProceduralMapEmpty test scene for just the heightmaps
4 Years Ago
Remove an unused test RPC. Codegen
4 Years Ago
merge from main
4 Years Ago
merge from brain cleanup
4 Years Ago
Refactored a bunch of design start/stop to a central place. Brain now remains clientside, updated prefab realm/removes.
4 Years Ago
Disable server side gameobject enabling/disabling every frame on hot air balloons Floating junkpiles no longer run buoyancy if no players are nearby
4 Years Ago
Less arm twisting on IK position
4 Years Ago
Remove any lingering scrap in the pot when loading a save
4 Years Ago
You now need to hold space down for a second to dismount the card table while in game
4 Years Ago
Fix up the card send/rec RPC
4 Years Ago
Final(?) card material update. Looking good in all lighting situations now.
4 Years Ago
Another material edit
4 Years Ago
Change card material again
4 Years Ago
Added a notification when a player leaves the game
4 Years Ago
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4 Years Ago
Fixed another leaving game edge case
4 Years Ago
Material edit