201,439 Commits over 4,171 Days - 2.01cph!

10 Years Ago
Fixed GoToSmartObject directives compile error (ty resharper)
10 Years Ago
Jetpack effects WIP
10 Years Ago
Group stuff
10 Years Ago
Added Lion-El run west
10 Years Ago
Spear throwing
10 Years Ago
Disable new NWVars again for now
10 Years Ago
Phrases
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10 Years Ago
Windows Build 544
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10 Years Ago
LinuxDS Build 640
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10 Years Ago
Linux Build 632
10 Years Ago
Hapis topology. Grass plane/terrain tint consistency. Tunnel 2.
10 Years Ago
fixed some erros with the flashlight viewmodel.
10 Years Ago
Separated vm bow, arm & arrow meshes for Minh to export
10 Years Ago
Bare bushes.
10 Years Ago
updated vm bow source file
10 Years Ago
Manifest. Spawn tables.
10 Years Ago
Bare field trees. Road spec better matches dirt.
10 Years Ago
Bark texture downsize.
10 Years Ago
Spawn tables. Manifest.
10 Years Ago
Missing files.
10 Years Ago
More consistency in terrain-grass spec. Retoned some trees. Less flowers. Fixed snow pine floaters for real this time. Spawn table adjustments.
10 Years Ago
Tempdelete to bypass silly error.
10 Years Ago
Hapis scene file.
10 Years Ago
Backup
10 Years Ago
FOR FUCK SAKE glue projectile particle and player effect
10 Years Ago
Recovered the Hapis tunnels.
10 Years Ago
Downsized and filtered the miner hat emissive map to help mitigate the crazy bloom flicker at a distance. Scene backup.
10 Years Ago
* Prevented "CEngineSoundServer::PrecacheSound: Bad string" from crashing the game * Added more .ogg checks to sound functions * Added CSoundPatch.GetSoundLevel() * Added CSoundPatch.GetVolume() * Added CSoundPatch.GetPitch()
bot
10 Years Ago
Windows Build 545
bot
10 Years Ago
LinuxDS Build 641
bot
10 Years Ago
Linux Build 633
10 Years Ago
ammo balance fixed shotgun slugs not actually being slugs, whoops
10 Years Ago
missing file
10 Years Ago
merge from main
10 Years Ago
balanced explosive/fire rounds effects when being burned shotgun slug actually works
10 Years Ago
setup the bow viewmodel so it can swap out the arrow model (thanks Alex!)
10 Years Ago
More environment specific ambience
10 Years Ago
Fixed grass displacement shader bug
10 Years Ago
Turning smooth transitions off on white flowers because they are FUCKED UP
10 Years Ago
Accurate healthbars for everything!
10 Years Ago
Cleaning up Activity a bit, added CreateUnitActivity Action
10 Years Ago
Fixed missing shadows on rust standard shader set; including terrain Reverted some redundant changes
10 Years Ago
Updated error logging URL
10 Years Ago
Fixed some NREs
10 Years Ago
Ragdoll syncing - makes ragdolls shitter but their positions are synced between clients
10 Years Ago
Fixed missing material
10 Years Ago
Can now start and play game as player 1 with second controller attached
10 Years Ago
Roadside decor tweak
10 Years Ago
Fixed thrown spears healing their condition
10 Years Ago
Community Entity updates