198,692 Commits over 4,140 Days - 2.00cph!

9 Years Ago
edit to jog right player anim ( to work better when holding bottles)
9 Years Ago
Added in generic panels
9 Years Ago
unconnected the part of the shader that broke lighting while next to fire
9 Years Ago
water bottle & bota bag world model updates
9 Years Ago
Refactoring Player persistence so we don't init components repeatedly PlayerProgression refactor to use entity/asset ids in persisted data, not references
9 Years Ago
Let's not always cycle selected unit after game ready is invoked in PlayerController.InitUnitHandling
9 Years Ago
Fixed some missing materials on den prefabs causing NREs
9 Years Ago
Fix for misaligned leather gloves
9 Years Ago
Increase built time timeout
9 Years Ago
Socials persistence
9 Years Ago
9 Years Ago
RUST-1135
9 Years Ago
angry anims
9 Years Ago
Weapon barrel
9 Years Ago
Roles persistence
9 Years Ago
junk resources - fbx/col/textures/mats
9 Years Ago
Should fix inconsistent emission on some workshop skins
bot
9 Years Ago
Automated Linux DS Build #490
bot
9 Years Ago
Automated Windows Build #490
bot
9 Years Ago
Automated OSX Build #490
bot
9 Years Ago
Automated Linux Build #490
9 Years Ago
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bot
9 Years Ago
Automated Linux DS Build #489
bot
9 Years Ago
Automated Windows Build #489
bot
9 Years Ago
Automated OSX Build #489
bot
9 Years Ago
Automated Linux Build #489
9 Years Ago
Added Player.SimulateGravGunPickup, Player.SimulateGravGunDrop, Player.GetPreferredCarryAngles
9 Years Ago
Committing some partial work on vehicle damage FX etc
9 Years Ago
loot panel
9 Years Ago
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9 Years Ago
Player camera module resets VicinityEffect reset/physics trigger cleanup Refactored entity view containers so that we get a cleaner scene heirarchy after load
9 Years Ago
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9 Years Ago
Added wrecked version of car
9 Years Ago
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9 Years Ago
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9 Years Ago
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9 Years Ago
Same again
9 Years Ago
FlockDriver.OnDestroy disposes culling groups Misc Player reset tweaks
bot
9 Years Ago
Automated Linux DS Build #488
9 Years Ago
Disabled keepalpha in clothing, hair and skin to allow latest ASE until fix is up Updated ASE to 25.002
bot
9 Years Ago
Automated Windows Build #488
9 Years Ago
SaveLoad GetSaves missing directory create
9 Years Ago
Unified EnvironmentVolume, TerrainCollisionTrigger and WaterVisibilityTrigger (should be fully backwards compatible)
9 Years Ago
* Updated localization files ! Added stuff for overrides/, moved HL2 chopper bomb content to overrides/
9 Years Ago
Patched hair, skin and clothing shaders
9 Years Ago
Updating the inventroy screen.
9 Years Ago
campfire and large building updated for new building sytem
9 Years Ago
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9 Years Ago
Tires stacks models/LODs/COLs/Prefabs and textures Harbor_1 backup
9 Years Ago
Reproduction persistence (untested)