196,943 Commits over 4,110 Days - 2.00cph!

9 Years Ago
Fixed durations in effects
9 Years Ago
- Increased damage radius of cocktail blast - Adjusted ammo costs of weapons - Lowered starting ammo capacities - Shield upgrade fix
bot
9 Years Ago
Automated OSX Build
9 Years Ago
Fixed Items switch callback always setting carry bool true
9 Years Ago
updated lod
9 Years Ago
Latest Beep: Bomb mission, Custom trucks
9 Years Ago
Ladders on watch_tower_b are back on trigger layer Airfield prefab update
9 Years Ago
tunnels progress backup
9 Years Ago
Merge from main.
9 Years Ago
Ghetto grading. Various fixes.
9 Years Ago
FOR FUCK SAKE factory room FOR FUCK SAKE playship prefab, tweak booster FX
9 Years Ago
FOR FUCK SAKE factory rotorz tile FOR FUCK SAKE factory room prefab
9 Years Ago
latest fbx
9 Years Ago
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9 Years Ago
server lag exploit fix fix for floating weapons fix for sleepers being invisible on terrain under certain conditions
9 Years Ago
cars, clouds and trees
9 Years Ago
FOR FUCK SAKE bolt material
9 Years Ago
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9 Years Ago
FOR FUCK SAKE bolt projectile FX+ added impact FX FOR FUCK SAKE floating turret booster FX
9 Years Ago
getting a location inside a territory should now take influence into account
9 Years Ago
Fixed missing arrows / spears when shot / thrown into the ground
9 Years Ago
basic position update for invisible players (so weapon moves to the right place)
9 Years Ago
FOR FUCK SAKE factory room prefab
9 Years Ago
FOR FUCK SAKE factory room scene
9 Years Ago
slightly better, maybe, still lots of general problems
9 Years Ago
protocol++
9 Years Ago
Added Util/CRC class for fast crc32 and crc64 generation from single and multiple strings
9 Years Ago
Attempt at fixing NRE when attempting to reconnect to server Prevent UDR opt from initializing when component is disabled
9 Years Ago
players no longer rebuild their body any time their inventory changes (yikes - gunbattle microstutter)
9 Years Ago
readding torso stabilise script to torso layer animations as they all accidently got removed
9 Years Ago
- Another new factory room
9 Years Ago
Can no longer interact with stuff while wounded
9 Years Ago
Items.HasFreeHand fix
9 Years Ago
Ability data tweaks
9 Years Ago
Fixed OnUnitEquippedCarriedItem not invoking OnUnitStowedEquippedItem
9 Years Ago
Fixed player corpses "flash" when hit (RUST-1212)
9 Years Ago
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9 Years Ago
Rewrote Items.TryHoldCarriedItem and TryStowHeldItem
9 Years Ago
Shotgun buckshot has slightly randomized velocity (doesn't affect damage, purely visual)
9 Years Ago
- Few more factory rooms - Deleted some unused code in spawners
9 Years Ago
vm beancan grenade updates
9 Years Ago
Combined PickUp/Equip/Stow item actions into a single action with mode switch
9 Years Ago
AH projectile LOS improvements
9 Years Ago
trying to add a listner
9 Years Ago
ownership debug tools made admin only and clientside
9 Years Ago
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9 Years Ago
supply signal drop position has a random offset of 20 units
9 Years Ago
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9 Years Ago
Fixed NRE in player visibility
9 Years Ago
- Coins now stay around 2 seconds longer