200,734 Commits over 4,171 Days - 2.01cph!

9 Years Ago
Added terrain anchors to junkpiles Removed RealmedRemove from junkpiles (handled by IClientComponent / IServerComponent + Client Cull / Server Cull) Updated layers on junkpiles (World is for static world objects, not entities)
9 Years Ago
Fixed gesture warning
9 Years Ago
Implemented Network.Read.Seek
9 Years Ago
Missing ifdef CLIENT
9 Years Ago
Merged from main
9 Years Ago
Plugin rebuild
9 Years Ago
Added RecalculateBounds context menu to entities
9 Years Ago
Recalculated entity bounds on all junkpiles (RUST-1524)
9 Years Ago
Merge from main
9 Years Ago
goats use generic groups
9 Years Ago
Lr300 optimisation
9 Years Ago
Fixed AnimatedBuildingBlock.PutAnimatorToSleep errors
9 Years Ago
Merged from main
9 Years Ago
Added round timers to server game instances. 30 seconds. Need to add server check to check client commands are ignored after their turn ends
9 Years Ago
Electrical Box pivot change
9 Years Ago
partial goat workage
9 Years Ago
Replaced placeholder trucks and electrical boxes Scene2Prefab
9 Years Ago
Merge from main
9 Years Ago
CmdNextTurn now includes the round timer duration from the server. Some event stuff.
9 Years Ago
G_O_A_T fully works in game but needs lots of polish
9 Years Ago
Run preprocess on "map entities" Fixed no player corpse
9 Years Ago
m92 optimisation
9 Years Ago
added foliage meshes, materials, textures and shaders to heightmap branch
9 Years Ago
hacky implementation of player turn verification for commands
9 Years Ago
Fixed wounded/sleep anims
9 Years Ago
placeholder turn timer bar
9 Years Ago
todo
9 Years Ago
Player anim tweaks
9 Years Ago
wip UI setup for chat
9 Years Ago
Path serialization
9 Years Ago
Inventory stuff
9 Years Ago
Fixed NREs
9 Years Ago
UI cleanup
9 Years Ago
chatting shit
9 Years Ago
More
9 Years Ago
art / sounds / prefabs for python revolver
9 Years Ago
Tick perf
9 Years Ago
9 Years Ago
Debugging client crash
9 Years Ago
atmos 30.02 added
9 Years Ago
tags and names change on atmos 30.02
9 Years Ago
Fixed broken materials
9 Years Ago
Fixed ore scale not applying on the server
9 Years Ago
Ai perf tweaks
9 Years Ago
Adjusted junkpile terrain anchors so more than 2 find a place to spawn, which is a plus
9 Years Ago
Navmesh timing info
9 Years Ago
Touching campfire prefab
9 Years Ago
Character, equipment work
9 Years Ago
Player anim fixes
9 Years Ago
Merge from main