202,575 Commits over 4,171 Days - 2.02cph!

9 Months Ago
nested burst compile fixes
9 Months Ago
main -> 4ShotMiniCrossbow
9 Months Ago
main -> vines
9 Months Ago
wip: Siege Tower~ - Fixed really annoying metal pole colliders - Middle wheels didnt have world colliders
9 Months Ago
▉▉▋▇▇ █▍▆▍█▅▇ ▍▅▌ █▌▉▇ ▅▋▍▄▄▌▄▉▅▅█ - ▆▄▆'▋ ▄▍▆▌ ▇▄▍█▄ ▉▌▆▇██▇▉ ▉▅▍▄▉█▊ █▆ ▌▋▅▉▆▄▄ ▅▅ ▍▆▍ ▅▇▅▆▌█ ▆▊▋▅▋ ▌▍▋▍ ▇▋ ▉█▉▇▄▅▅▇▉▇ ▌▅▆ ▇▉▅▉▇ ▋▋▋▊ ▄█▋▉▋ ▄▆▊█ ▄▋▇ ▉█▊▉▅▆▍▍▇▄▇ - ██▌▅▋▇█▆ ▉▄▌▇▄▉█ ▇▅ ▄▌▍▋ ▇▌▋▄ █▍▅▉▋ ▋ ▆▄▅▇ ▄▍ ▌▉▆▄▌▅▆▋▄▉ ▍▊▌▌▍█▅ ▉▅▊▄▅ ▆█ ▆▊▌ ▇▉▇▍▆▇█ ▆█▊'▌ ▍▅▊▍▍▍▍█, ▊▌ ▋▌▌▉▆█ ▌▋▆▋▋▅▇▌ ▅▊ ▊▋▇ ▇▉█ ▋▆▊▍▍ ▄▅▇▉▌▄▍▉ (▋▉█▄▌ ▊▉ ▆▍▄▋-▌▋▌ ▇▆ ▆▅▇ ▆▇▄▊▌▇)
9 Months Ago
Updated female model to V3 rig and updated skin sets
9 Months Ago
folder renaming
9 Months Ago
- further tweaking - fix screen projection mode - coverage map tiling - worley noise in coverage detail layer
9 Months Ago
fixes for ironsights not working
9 Months Ago
compile fixes
9 Months Ago
Basic Catapult Flammable Ammo Prefab and Material Setup
9 Months Ago
server compile fix
9 Months Ago
exported updated mini crossbow rig and assigned textures
9 Months Ago
merge ice_sculptures->Aux2
9 Months Ago
Merge /command_buffer_gc_fix to /main - Fix allocation of 62 bytes every frame
9 Months Ago
█▅▇▍▄▊ ▋▋▍▆▋▌▋▅▇▌ ▇▄▊ █▇▌▌▇█▍▄ ▊▆▇▄▉▅ ▅▇▌▉ ▋▄▌ ▋█▋▋ ▋▆ ▌▄▄▄▊▆▍ (▌▍▊▇▍▉▄ ▉▄█▉▆▆▊ ▉▌▉▇▉▍▌ ▋▍▄▄▊ ▆▅▄▊ ▆▋▋▉▇▅▋█ ▊▆▍▆▋ ▍▅▉█▊)
9 Months Ago
fix: Fixed some colliders on siegetower not showing collider effects
9 Months Ago
wip: - Siege tower third floor collider improvments - Second floor finished
9 Months Ago
Merge from additional_options
9 Months Ago
9 Months Ago
wip: Second floor detail colliders
9 Months Ago
added sculptor test inventory
9 Months Ago
sculpt data is attached to the item with an associated entity when a sculpture is picked up, not just lost and reset - guide still displays default data at the moment
9 Months Ago
mini cross bow mesh update updated textures & materials added extra loops to the bow string to allow better anims
9 Months Ago
Fixed UV error on battering ram LOD. Added guide mesh and stage meshes for catapult. Fixed orientation of catapult gibs.
9 Months Ago
WIP preset support for non UI convar options
9 Months Ago
removed unused blockout mesh and .mats
9 Months Ago
Codegen after merge
9 Months Ago
Merge from main
9 Months Ago
merge from travelling_vendor_lod_fix
9 Months Ago
merge from researchtable_text_fix
9 Months Ago
Added player.cold_breath convar to toggle cold breath visual effect
9 Months Ago
merge from repairbench_icons_fix
9 Months Ago
merge from dofexposer_improvements
9 Months Ago
merge from 107744 birthday11
9 Months Ago
▉▄▋▌▍ █▋▊▆ ▆▋▅_▊█▋_▅▇█▊▋▇_█/▇▄▋▉█
9 Months Ago
merge from december24_art_fixes
9 Months Ago
Fixed hole in one of the ram meshes, swapped scoop out in prefab
9 Months Ago
LOD crossfading transitions on Renderer LODs WIP
9 Months Ago
Improved some webrcon security - Normalized some of the RCON help language to be consistent - Added deprecated warnings for the old source engine rcon - Improved security around RCON passwords - Added automatic RCON IP bans for repeated incorrect password attempts Added a number of new convars - rcon.ban_ip <ip> - rcon.unban_ip <ip> - rcon.print_rcon_failed_logins - rcon.banduration - rcon.maxpasswordfailures - rcon.clear_rcon_failed_logins
9 Months Ago
new 11 cake and balloons
10 Months Ago
merge from main
10 Months Ago
Updated flashbang for new scripts. Explosive ammo WIP.
10 Months Ago
Added spawnable ivy strand and light well static decor
10 Months Ago
Added light_directional & some other VRAD changes There are also changes to do with displacement lightmaps from CS:GO, supposedly should be better between brushes/displacements, but I couldn't find any differences. New inputs to game_text and game_player_equip SetText, SetPosX, SetPosY, SetTextColor, SetTextColor2 for game_text TriggerForAllPlayers and TriggerForActivatedPlayer for game_player_equip Added skybox_swapper entity Remove scratchpad from game builds Also remove bloodspray concommand
10 Months Ago
▊▉▋██▇█▄ █▍▇: ▍▇▊▊▋▌ `▇▍( !▇▍▄▋▄() ) ▉▄▆▅▇▍;` ▋▍ `▉▊ ( !▄█▌▍▋() || !█▆█▍▇█▆██() ) ▅▊▌▋▉▆;` ▋▊ ▌▊▌█▅▇▊█'▆ █▇▊▉▅▌ ▌▊█▅▉▄ █▊▆ ▉▋ ▍▊▄▄▇▇ ▌█▊▆▄▇ ▇▌▋▉▄▄ ▌▌▍▍▋▍ - ▄▄▅▆▉█▄▊ ▍▇█▄▇▆▄▄ ▌▅▉▊▌▇▅ ▆▌ ▉▇▉ ▇▋▌▍▍▅▍▇▆ ▊▌▆▆ █ ▇▄█▊▅▌ ▄▌ ▄▋█ ▅▅▋▍▌▇▄ ▄█▆▅██▅▆▇▋. ▌ ▅▆▆█▇▍▄▌ ▅▇█▉▉▋ ▄▉▋▍ ▆▇ ▇▆▌▅ ▋▅ ▆▉ ▍▉▍▉▆▍▌▉ (▅▋▋▋▌▍ ▆▋) ▉▌ ▋█ ▇▌▇ ▆▄▇█▌█▄ ▊▆▋ >█.▌ ▉▇▍▆▉▌▉ (▇▄▅█▉) █▄▅ ▉▌▇ ▋ ▆▄▆▊█▍ █▍ ▄▄▄ ▉▄ ▇▄ (▊▇▊▉▅▊▋▉▆)
10 Months Ago
▄█▌▍▆▆▇ ▉▉ ▇▅██▄ ▋█▍▄▋▊▄ ▇▉ ▊▌▉▆▋█▇ ▅▄▋█▊▅▄ ▅▉ ▉▌█▍▉▋ ▅▅▇█▋▄▉█ ▌▇▊▍ ▅▄▋▄▉ ▅▆▆▅▋▄▇▉▇▋ ▉▆▋ ▉▇▄▌ ▋█ ▌▇▊▆ ▉▊ ▍▄▍ ▆▍▅▋█▆ - ▇▋▆▊▇ ▄▍▌█▇▄▅ ▄▋▇ ▍▇▇▇▅▆█▍▊ █▌▍█▇█ ▊▋ ▋▉▆▉▋▅▇▇▌█▆▍▉█▍▆▉▇, ▉▋▇▇▍▍▌▉▅▉▅, ▉▉▄▋▇█▉▉▋▆▅, ▄▄▆▌▅▄▅▄▍▊ ▌▄▌ ▌▇█▉▇▋▅▄▋ ▆▇▍ ▆▅▆▄▇▋ ▌▄ █▋▇▅▅▋ ▌█▅▊█▋█▅▌▍ - ▍▍▆▍▄▅▆▌▍▍▍▌ ▍▄▉▍ ▍▍█ ▅▍▇▇▊▍ ▊▌▅ ▋▉█▄▇▆▄█ █▌▄▇▉▉▅▅▋▍█▄▅ ▉▋ ▉▋ ▋▍▊▉▊ ▄▇ ▆▅▄▇ ▉▌▉▊▍▄█▅▍▄ ▉█▅▆▌▍▅▋ ▍▆▌▍ ▇▉▆▇▌▌▌ - ▊▄▇▉▌ ▊▍█_▌▅▄▄▉▉▊_▅▉_▉▇▌▄▆█ ▅▌█▊█▍ ▇▉ ▆▉▇ ▇▄▆ ▍▇ ▉▌▉▇▊▌▅▆▇▊▇▋▌, █▄▋█▊▅ ▊▇▄███▉/▌█▆▆▊▍▊▆▌ ▍▉▌ ▋▇▋▅▆▌ ▊▊ ▋▋▉▉▌▇ ▄▆▍██▄▍ ▅▄▊▄▄▄█ ▄▊▊▅ ▆▉ ▌▌▍ ▅▋▊▌▋▋
10 Months Ago
Flashbang stuff
10 Months Ago
Fixed broken packing attributes
10 Months Ago
WIP new meat models and materials