193,819 Commits over 4,079 Days - 1.98cph!

6 Years Ago
All modules have appropriate module entity scripts
6 Years Ago
macos cef works
6 Years Ago
Basic framework for engine, seating, and storage vehicle modules.
6 Years Ago
compile fix
6 Years Ago
helicopter improvements
6 Years Ago
Large rock formation test
6 Years Ago
compile fix
6 Years Ago
Enabled instancing on a load of materials + tools
6 Years Ago
clientIOLine now isDynamic by default airfield monument setup IOEntityEditor compile issues and NRE fixes
6 Years Ago
package macOS builds as an app bundle
6 Years Ago
compile fix
6 Years Ago
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6 Years Ago
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6 Years Ago
merging powerwires
6 Years Ago
cable material tweak
6 Years Ago
Monument rebuilds
6 Years Ago
Fixed SWEPs firing too many network change callbacks
6 Years Ago
More errors into console when steamworks.Publish fails
6 Years Ago
updated pole prefabs
6 Years Ago
merge from main
6 Years Ago
osx64: update vphysics & steam api
6 Years Ago
[D11][UI][#2648] Fix for auto equip ignoring food and larger medkits in health mode, fixed non held items been ignored as last used item
6 Years Ago
[D11] speculative fix for 228
6 Years Ago
[D11] Changes boat audio to be UI sounds
6 Years Ago
Ignite/extinguish basics and rates, flags. Added temp interaction menu options to ignite and extinguish to make it easier to test.
6 Years Ago
PerformanceText no longer updates when nothing changed (avoids GC) PerformanceText always prints GC counter for one second after GC runs (plus exclamation mark if it's an emergency GC) Simplified "perf" convar (1=FPS, 2=frame time, 3=memory, 4=everything)
6 Years Ago
Workaround for job system hang. Shouldn't have been waiting on unfinished jobs here anyway. Also fixed a logic error in the instancing MaterialConfig stuff.
6 Years Ago
merge from IOentity_connections
6 Years Ago
6 Years Ago
[D11] [Audio] Adds range on sfx
6 Years Ago
[D11] [Audio] Adds range to cloned sfx
6 Years Ago
merge from main
6 Years Ago
[D11][UI]][#2644] Fixed issue where respawn screen would remain on screen after respawn. Removed getcomponent calls in selectable navigation
6 Years Ago
[D11] [Audio] Proper SoundDef re-use.
6 Years Ago
procedural cliffs v3 backup
6 Years Ago
[D11][DTLS] Pass kick message on to client. Fixed some double-disconnection warnings.
6 Years Ago
[D11] [UI] Fixed server favourite/unfavourite. Fixed missing translation in favourite popups.
6 Years Ago
IL2CPP server Steam upload files
6 Years Ago
Jenkins + Steamworks
6 Years Ago
wip
6 Years Ago
Fixed non admin players being able to run vehicle_flushscript Fixed cc_random crashing the game with closecaptions disabled
6 Years Ago
Material
6 Years Ago
Prefab setup
6 Years Ago
[D11] [UI] Error popup when retrieving xbox profile now translates and displays error message correctly.
6 Years Ago
Powerlines
6 Years Ago
[D11] [UI] Set default state of staff credits page to disabled.
6 Years Ago
[D11] [UI] Fixed staff credits collapsing on themselves.
6 Years Ago
[D11][#2643] Re-added consume event to largemedkit