199,629 Commits over 4,140 Days - 2.01cph!
Fix for auth routine fuckups!?
[D11] [UI] Fixed server define.
[D11] [UI] WIP Further implementation of sleeping bag marker.
player animator update - Added emotes base state, emote bool, blendtree setup
[D11][#2092] Ensured prefabs have pickup objects set
[D11] [UI] WIP sleeping bag map marker implementation.
[D11][#2092] Fix for pickup.enabled been set to false during reimport
redone american football platform
set some texture compression, platform collision pass
[D11][UI][#2317] fix for crash splitting recycler output
Fix faces not rendering on intel gpu (smoothstep min and max can't be the same)
It's actually patch 4 not patch 3
Added missing TERRAIN_NORMALS define to Terrain Sampler SF
frozen flag prevents movement modifiers
[D11] [Audio] Checking in WIP
Added DM6 map and default squad
removed cliff test files
first definitive batch of coastal and inland cliffs
cliff shader improvements to the bias between macro and micro normal maps
[D11] [UI] Linked map marker prefab reference on sleeping bag entity.
[D11] DTLS unencrypted API socket error spam fixes on peer disconnection, and some optimisations.
Increased icer attack range 4->5
Added DM5 map and default squad
[D11] [Audio] Fix nullptr error
[D11] [Audio] Adds debug functionality to count frames captured/rendered to help identify if/when either the capture/renderer thread has locked up and stopped responding.
Added a scrap opportunity and scrap modifier opportunity outcome type.
[D11] [#2302] Moved out of ammo auto reload to avoid issue where other players wouln't see reload animation
[D11] [Audio] Fixes null pointer crash when pulling/inserting headset.
[D11] [UI] Fixed server define error.
[D11] [UI] WIP progress on the sleeping bag map markers
Testing game mode edit only
Remove old DEBUG_STACK_LEAK compilation define in project settings
Give cops and dealers the higher tier weapons + fix another pistol name bug
Stop bots from hitting themselves + simplify IsPartOfShooter now that we don't use motor colliders anymore
Fix coroutine error when bot players die during a server tick where they also shoot
Reduced drug dealer HP from 1500 to 1000.
Added limit to payphone number length
Fixes proxy player recoil/shake, which weren't being applied to eye direction. CharacterEys script is now also on proxy players. Unfortunately this fix is pretty much useless for now since characters currently don't animate up/down aim while shooting.
Extra script for dealer AI. Didn't end up using it.
updated career sponso prefab
Give drugs as an editor bonus item by default, and more cash