202,111 Commits over 4,171 Days - 2.02cph!

10 Years Ago
1st pass Owl rig
10 Years Ago
Water: Fixed shore blending artifact
10 Years Ago
* Fixed 2 crash problems, 1 confirmed shadow related crash, one potential crash fix * Added CSEnt.__tostring() * Panel.OpenURL() no longer opens bad/blocked file extensions * Fixed dangerous .vtf exploit(s)
10 Years Ago
Water: quality adjustment fix
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10 Years Ago
Windows Build 650
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10 Years Ago
OSX Build 928
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10 Years Ago
LinuxDS Build 764
10 Years Ago
Water: matching refl occ fade-in
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10 Years Ago
Linux Build 790
10 Years Ago
* Fixed random shitty sprite texture SWEP crosshair ( Thanks Jvs )
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10 Years Ago
Windows Build 651
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10 Years Ago
OSX Build 929
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10 Years Ago
LinuxDS Build 765
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10 Years Ago
Linux Build 791
10 Years Ago
Weapon slots shown on icon
10 Years Ago
Final GitSync
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10 Years Ago
Windows Build 652
10 Years Ago
Added ItemManager to Globals object TribeStatArea spawns and adds stick to the campfire Data tweaks (Forget if Interrupt on various Interactions)
10 Years Ago
Can equip mods by dropping onto weapon icon
10 Years Ago
Attachment attach sounds
10 Years Ago
Break out of foreach after removing an item, else we get invalid operation.
10 Years Ago
Merged with main
10 Years Ago
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10 Years Ago
Merging holosight branch into main
10 Years Ago
fixing editor death
10 Years Ago
merge from main
10 Years Ago
bugfix
10 Years Ago
Added lava court to front end, ditched 3D scene behind ui
10 Years Ago
less pink blood overlay.
10 Years Ago
Root dir
10 Years Ago
Core/Binding
10 Years Ago
Bootil XLink
10 Years Ago
The Rest
10 Years Ago
Fixed broken HUD stuff
10 Years Ago
New fireball effect Fixed ball size issue after special
10 Years Ago
Canyon progress Added two big sewer rooms
10 Years Ago
Setup
10 Years Ago
About to test some build processing. This could go wrong.
10 Years Ago
c2b setup
10 Years Ago
build x32 too
10 Years Ago
added lava vents to lava court and checked in dylan's effects.
10 Years Ago
better mesh particle materials
10 Years Ago
added lights to vent light groups and created proper prefabs
10 Years Ago
moved lights to correct folders
10 Years Ago
Lava lights
10 Years Ago
- Started level creation tools - Test scene for tools - Rotor collision prefab update
10 Years Ago
- Area variant spawning tool now maintains Fill prefab links so they can be easily editted and applied back
10 Years Ago
- Area variant spawning tool now sets the Fill prefabs as the first child to make them easier to find
10 Years Ago
More Canyon work, big sewer rooms collision work