194,060 Commits over 4,079 Days - 1.98cph!

43 Days Ago
exported updated sprint, run, trot and walk tiger animations that match the latest gait speeds
43 Days Ago
merge from main
43 Days Ago
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43 Days Ago
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43 Days Ago
Merge: from parallel_validatemove/stable_playercache Promoting stable player cache version as main dev direction Tests: none, no conflicts
43 Days Ago
Fixed large wood box prefab conflict
43 Days Ago
Adding camera animation to boomerang content
43 Days Ago
Always fully play attack anim. Anim state transition tweaks.
43 Days Ago
Lighting progress
43 Days Ago
Merge from snakes
43 Days Ago
Merge from jungle_update
43 Days Ago
Merge from wip_gameplay
43 Days Ago
Increase client aware trigger size
43 Days Ago
Merge from parent
43 Days Ago
Merge from jungle_update
43 Days Ago
merge from store-ui-2025-April
43 Days Ago
merge from blurryfxfix
43 Days Ago
merge from main
43 Days Ago
Don't spawn trees in rivers
43 Days Ago
Client compile fix
43 Days Ago
Very rough looking vine extending logic
43 Days Ago
further underwater progress
43 Days Ago
Increase max distance of vines by 10m, rework vine swing spawn location
43 Days Ago
Merge from main
43 Days Ago
Re-enable wind and fix instanced foliage motion vectors
43 Days Ago
Hide client side errors if its a generic network exception
43 Days Ago
Added forestside topology 12 units around the vine tree to stop other trees spawning too close to the vine tree and blocking movement
43 Days Ago
merge from softcore_update - 118201 Fixed vending machine corpse not repairable in doorways
43 Days Ago
Merge from parent
43 Days Ago
merge from softcore_update/deployable_corpse/open_interaction_fix/
43 Days Ago
Remove client Open interaction when a container is empty (so its not obstruction the way to dropped items indefintely)
43 Days Ago
Merge from stringpool_warning_fix (also includes latest main)
43 Days Ago
Possible fix for string pool warnings - ensure we use lower case bone names at runtime when looking in the string pool
44 Days Ago
Fixed vending machine corpse not repairable in doorways
44 Days Ago
Reapply spawn point change Add debug.vineswinginghighlight command
44 Days Ago
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44 Days Ago
merge from softcore_update/deployable_corpse
44 Days Ago
merge from softcore_update/containers_auth
44 Days Ago
Use CanBuild instead of IsBuildingAuthed Optimisation, only one CanBuild server call per check
44 Days Ago
aztec rifle blockout progress
44 Days Ago
- Fix turrets working with new arrow system Took a while with multiple rewrites
44 Days Ago
Try to avoid Lua errors with DButton
44 Days Ago
merge from softcore_update/containers_auth
44 Days Ago
Compile fix
44 Days Ago
merge from fix_copy_paste_steam_networking -> main
44 Days Ago
Fix copy paste not working on steam networking - switch copy paste to use channel 2 (same as admin UGC content) rather than adding another lane to steam networking
44 Days Ago
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44 Days Ago
merge from softcore_update/containers_auth
44 Days Ago
Simpler containers auth checks
44 Days Ago
Fix FlexAspectRatio ignoring aspect ratio when second part of the ratio is <= 1 Fixes stretched palette on neon sign paint UI