201,214 Commits over 4,171 Days - 2.01cph!

3 Months Ago
main -> new_menu
3 Months Ago
Added CompileSimulatorWindow - shows buttons to switch symbols / test compile (button colour feedback on pass/fail) Prefer having visual buttons to click to encourage me to use it
3 Months Ago
compile_simulator_window -> main
3 Months Ago
Tweaked brick foundation wallpaper pos again
3 Months Ago
Set pooling command to editor and listen server only. Let's us use server commands locally. Codegen.
3 Months Ago
pooling_test_command -> main
3 Months Ago
merge from adobe_floor_split
3 Months Ago
Adobe wood beams conditional models, hidden when wallpaper is applied
3 Months Ago
pooling_test_command -> main
3 Months Ago
Wrap whole thing in client block instead
3 Months Ago
Compile error
3 Months Ago
pooling_test_command -> main
3 Months Ago
Added a command to test for pooling NREs on the client by spawning and destroying an object locally one hundred times.
3 Months Ago
merge from main
3 Months Ago
Settings keybinds tab
3 Months Ago
adobe floor models split for ceiling wpp
3 Months Ago
cleanup
3 Months Ago
renamed some wallpapers, fixed incorrect icon references, tweaked mask on floorpaper
3 Months Ago
vine_pooling_nre -> main
3 Months Ago
Ensure vine renderer is not null
3 Months Ago
3 Months Ago
merge from wallpaper/floor
3 Months Ago
Can put wallpaper outside on triangle foundation too
3 Months Ago
merge from wallpaper/floor
3 Months Ago
Wallpaper tool stack size and category, craft one at a time
3 Months Ago
When creativemode.freeplacement is active, outside wallpaper isnt removed
3 Months Ago
Can put wallpaper on foundation outside
3 Months Ago
Removed ConVar logs when changing DLSS settings
3 Months Ago
Remove turntables from Wallpaper Starter Pack view
3 Months Ago
removed some jungle procedural components from empty procedural map
3 Months Ago
Floor and Ceiling pack page setup
3 Months Ago
Merge from parent
3 Months Ago
Merge from main
3 Months Ago
Cherry pick from 121916 (add spinning wheel to scene, setup)
3 Months Ago
Assign icon in cocoknight.head.skin to fix error when trying to generate data
3 Months Ago
Make SteamInventoryGen.CollectFromSkins null icon error clickable so you can click to jump to the relevant skin file
3 Months Ago
merge from Placeholder_UIsounds
3 Months Ago
merge from Missing_Physimpact_sounds
3 Months Ago
merge from adminui_fireworkpattern_fix
3 Months Ago
Merge from main
3 Months Ago
Add spinning wheel to render scene, setup.
3 Months Ago
Merge from main
3 Months Ago
vine_swing_dismount_fix -> main
3 Months Ago
Fix vine visual stopping moving when a player dismounts mid air. Finished flag to ensure we have completed our swing
3 Months Ago
sticky_vines_fix -> main
3 Months Ago
merge from main
3 Months Ago
merge from main
3 Months Ago
Weather progress
3 Months Ago
merge from wallpaper/floor
3 Months Ago
Various clipping fixes across different skins