201,437 Commits over 4,171 Days - 2.01cph!
Fixed options not loading from file
WIP detail card scrolling
Nuke configs on version change
Version++
disabled clicking modal background to close window
Willow bushes / tweaks, prefab setup and autospawn
Fixed navmesh rebake using existing data like a chump
Fixed button states in options widget
UIWidget now caches all child selectables and calls OnPointerExit when the widget is deactivated
Fixed UIWidget caching selectables before init
Fixed PointerHoverTweener not triggering on pointer exit when the associated selectable was disabled
UI screen transition shit, scene save
Added reflection.terrain / world / construction / clutter / tree convars (runtime testing)
Navmesh bake settings fixes
Fixed GroupProgresssion tier unlock spam, not sure if this is intentional cc sebov
UI widget activation order fixes
Fixed overlay map not working
Remove modal state toggle from overlap map widget
GroupProgression no longer uses a coroutine for tier checks, instead implements ITickableEntityComponent
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Serverside tree entities.
Various world spawn stuff
moved overgrowth materials to core/foliage
update wip unit detail panel
Cleaning up Game Events stuff in prep for progression integration
EntitySpawner now has a field for a TriggerSpawns event, instead of a bool
GameEvent.TriggerSpawners now triggers spawners that match the event def
Spawn populations
Manifest
update WIP unit detail UI
Fixed the misaligned text on the progression unlock popup
Raid goal tweaks
Exposed a required Progression Tier for each raid spawn set, locked rats to Shelter tier and locked wolves to Equipment tier
Made rats omnivorous and added the animal combat module
Raiding units now get bravery buff
Reverted threat reduction on raiding effect
- Work on Character, not completed yet
- Moved NetworkEntity back out of its (accidental?) sub-folder, fixing all the missing NetworkEntity references in the project
- Took some stuff out of GameModeUniversal that's now loaded separately by Bill's system
WIP weapon switching work