155,983 Commits over 4,536 Days - 1.43cph!

5 Months Ago
sprays and emojis for industrial
5 Months Ago
Merge from 3p_spectator_improvements
5 Months Ago
Fixed launch site terrain
5 Months Ago
merge from workbench_upgrades
5 Months Ago
Codegen
5 Months Ago
Prefab cleanup pass
5 Months Ago
Diving wetsuit male and female adjustments
5 Months Ago
Merge from main
5 Months Ago
Request linear color space for render targets in UnderwaterPostEffect
5 Months Ago
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5 Months Ago
merge from FireRate_Tooltip
5 Months Ago
merge from main
5 Months Ago
low fences LODs and updated prefabs
5 Months Ago
First pass on vehicles affecting navmesh
5 Months Ago
Merge from main
5 Months Ago
merge from radtown_1_lightstuff
5 Months Ago
Merge from workbench_upgrades
5 Months Ago
main -> binoculars_ui_refresh
5 Months Ago
vendingmachine_ui_refresh -> main
5 Months Ago
Add condition, ammo, genetics display etc to customer loot panel when buying from the new vending ui
5 Months Ago
removed the interior concrete lip from the apartment core facade
5 Months Ago
Any errors logged during a test now fail the test, can be bypassed with the AllowsLoggedErrors attribute Also try catch exceptions in WaitUntilWithTimeout and AssertTrueForDuraton and fail the test
5 Months Ago
Reapply changes to oilrigs, codegen
5 Months Ago
WB1 corpse fix
5 Months Ago
Fix RebuildTilesInBounds not rebuilding in independant navmeshes if main navmesh is not built, early out if bounds don't intersect
5 Months Ago
Move PB to shared, common. WB1-3
5 Months Ago
Fix powerline poles being ignored by navmesh (handle capsule colliders)
5 Months Ago
Merge from main
5 Months Ago
io table
5 Months Ago
wb3 pb setup
5 Months Ago
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5 Months Ago
Merge from shadow_convars_fix
5 Months Ago
Updated the shadow quality presets to set their parameters on the ConVar properties set method to fix an issue where the preset wasn't been set correctly
5 Months Ago
T2 bench prevent building setup
5 Months Ago
T1 bench prevent building setup
5 Months Ago
Ignore the full filler, just use the individuals.
5 Months Ago
Updated the dev-only debug shadow ConVars to prevent them from being saved and loaded
5 Months Ago
merge from main
5 Months Ago
Fixing dracual cape vertex being skinned to eye lids
5 Months Ago
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5 Months Ago
Merge from workbench_upgrades
5 Months Ago
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5 Months Ago
Also cache and apply scale for upgrade visuals . Applied to all workbenches.
5 Months Ago
merge from main auto-resolve VendingMachine.cs and proto
5 Months Ago
Merge from parent
5 Months Ago
updated crypt building skin icon
5 Months Ago
Merge from main
5 Months Ago
merge main -> rust_relay_server
5 Months Ago
Adding low fences LOD0's Updated playground fences
5 Months Ago
Merge from heightmap_bake_fix