254,394 Commits over 3,990 Days - 2.66cph!

bot
10 Years Ago
Windows Build
10 Years Ago
Fixed gamemenucommand "engine" exploit.
10 Years Ago
fixed some instances where the player's hand would unnaturally stick to the weapon when it shouldn't be. fixed error spamming about "Animator not initialized" when animals are killed. added idle relax gesture for pistol
10 Years Ago
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10 Years Ago
Renamed teleporttome to teleport2me cuz that's how 1337 I am
10 Years Ago
Added "teleport playerA playerB" and "teleportome player" console commands ("teleport player" also still works)
10 Years Ago
Merge from main.
10 Years Ago
Added PVT cache compression for DX11 targets for reduced VRAM footprint and bandwidth savings Added Test/Compression/BlockCompression scene for real-time texture compression testing
10 Years Ago
Added back SSAO Pro with a few modifications; cmdbuf mode for ordering + couple more params + bug fix Replaced SESSAO with SSAOPro for performance until we find something better
10 Years Ago
Updating Elvis run anims
10 Years Ago
Chat UI works, More UI fixes.
10 Years Ago
Network data transfer test
10 Years Ago
- Mission select loads 1-1 by default so Thai can still get to it
10 Years Ago
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10 Years Ago
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10 Years Ago
- Mission select screen work
10 Years Ago
Loot barrels visual upgrade + gibs
10 Years Ago
- Removed recall ability and related assets - Started making the new mission select panel work
10 Years Ago
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10 Years Ago
- More mission select WIP
10 Years Ago
- New mission select screen WIP
10 Years Ago
Added BasePlayer.MovePosition (for mods)
10 Years Ago
Corn plant models, textures, prefabs
10 Years Ago
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10 Years Ago
Tweaks
10 Years Ago
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10 Years Ago
- Town changes
10 Years Ago
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10 Years Ago
-jenkins stimulus
10 Years Ago
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10 Years Ago
- Changed the way objectives are handled/displayed
10 Years Ago
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bot
10 Years Ago
Linux Build 755
bot
10 Years Ago
LinuxDS Build 728
bot
10 Years Ago
OSX Build 895
bot
10 Years Ago
Windows Build 616
10 Years Ago
* Fixed "point" scripted entities not returning correct class on client if transmitted * Added cl_mouseenable to blocked command list * Added a billion Vehicle functions ( About 35 )
10 Years Ago
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10 Years Ago
FOR FUCK SAKE asset factory
10 Years Ago
Crocs, tweaks
10 Years Ago
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10 Years Ago
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10 Years Ago
FOR FUCK SAKE factory asset with remade collision/rework on fixing some prefab (some collision still broken due to prefab mess up)
10 Years Ago
fixed 'dupe' people cried about, even though turning two c4 BP's into one real c4 is like turning two gold bars into one silver bar
10 Years Ago
Changed SleepTime Consideration curve to ensure it hits 0 response on 0 score. Changed SleepScore DSE to make SleepTime have a contribution of 1.
10 Years Ago
Can actaully turn off hit notifications ( why would you ever )
10 Years Ago
DM tick fixes, Agent IsActive false on unit death
10 Years Ago
loottable adjustments fixed more hit notification stuff protocol++