254,760 Commits over 3,990 Days - 2.66cph!

10 Years Ago
tinkering
10 Years Ago
improved dodgy eyes on skin normals 2 texture
10 Years Ago
Some tweaks to influence maps + added a slight hacky debug gizmo for influence per target (see Smart Object for DrawInfluence).
10 Years Ago
Species view creation automatically sets animator properties, including assigning a controller from the source asset directory if one exists
10 Years Ago
exploitable hat.cap with textures, materials, prefab and LODs
10 Years Ago
Player model cleanup
10 Years Ago
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10 Years Ago
Deleting UnityVS on the repo
10 Years Ago
and again
10 Years Ago
ignore conf
10 Years Ago
Hit effects work again in replays
10 Years Ago
-checking in yesterday's temporary considerations.
10 Years Ago
Fixed stone wall dealing damage
10 Years Ago
Added toggle for IME gizmos
10 Years Ago
Added InfluenceMapEffectorEditor Assigned anim controllers on all view prefabs
10 Years Ago
Attempt at fixing pumpkins growing stages
10 Years Ago
Tidying Analytics
10 Years Ago
Updated anim hashes
10 Years Ago
Plant gallery scene
10 Years Ago
Bundle splitting
10 Years Ago
Higher protection values are brighter on the inventory hud
10 Years Ago
Server compile fix (cc Alex)
10 Years Ago
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10 Years Ago
Visual Studio Tools 2.0.0.0
10 Years Ago
Metal footsteps
10 Years Ago
compile fix
10 Years Ago
Sound and ambience refactoring
10 Years Ago
▇▇▊▍▌▊▌▇ █▌▋████, ▆▉▅▇▄▊▊▅▇ ▅▌▍ ▉▆▌▇▅▉▄ ▌▌▋▊▇▋██▄▇ ▌▌▅▄▇▄ ▅▅ ▊▆▅▊▆▆ *▋▄▊▆*
10 Years Ago
Cleanup.
10 Years Ago
Animal models.
10 Years Ago
Bridge updates LOD/COL
10 Years Ago
Renamed some LUTs
10 Years Ago
Fixes and tweaks after weighted object change
10 Years Ago
Entity now stores WeightedObject instead of EntityView for view prefabs
10 Years Ago
More tweaks.
10 Years Ago
Weapon tweaks.
10 Years Ago
More of the same
10 Years Ago
Expanding BeforeDebug a bit, all species can now be spawned in-game from the spawning tab. A little InflueceMap.cs cleanup (redudant field initializers)
10 Years Ago
Import updates
10 Years Ago
blank pants description
10 Years Ago
Pants meta
10 Years Ago
Fixed view online button
10 Years Ago
Editor ifdef
10 Years Ago
Pants
10 Years Ago
Blank tshirt Changed icons to png
10 Years Ago
New player rig Make sure icon is square when uploading Made example tshirt texture a png, to make it more accessible
10 Years Ago
Fixed so that InfluenceAtPointConsideration Score returns the Score and not the Response. Added the new Consideration to DSE for adding wood to the fire and harvesting resources.
10 Years Ago
Shifted the Influence At Point Consideration to its proper folder, and created a Unit.Any.ConsiderSafety consideration asset.
10 Years Ago
Workshop download/preview in editor
10 Years Ago
-not quite working implementation of a InfMap consideration.