193,656 Commits over 4,079 Days - 1.98cph!
Hose world model hookup and outline
Update hose world model with proper mesh
Powered light for vehicle lift
Make sure block param gets set on EmissionToggle
Adjust EmissionToggle to handle calling SetEmissionEnabled before OnEnable.
Merge from life_stats_fixes
Fixed stats not refreshing correctly between deaths
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Behicle lift in use status light now working
More vehicles on the test map
Actually nah, don't add vehicle lift to Craggy
Added a vehicle lift to Craggy
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Fixed animal hits not counting as hits for life stats
Add another frame of delay when rebuilding life stats layout
swap gong soundclass/mixer channel to instruments
Simplified decay code for car and minicopter
Adjust car damage protection again
Adjust module and chassis health
Adjust module protection values
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Merge from /main/hdrp/merge-fix-3
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merge the sourcescheme.res changes
Updated SourceScheme.res with fixes for x64 srcds UI
[D11] + The Dome SLOD distance adjusted
Finished converting to a job
Removed road mesh offset of 0.01m (makes it hover too much)
[D11] Restoring original recoil
[D11] Testing generic attack audio prefab for LR300 & AK47
[D11] + Harbor 2 SLOD distance adjusted + portacabin_300_600 LOD tweaked + Fixed Z fighting issue with harbor_2_grounds
Adjusted roadside monument loot spawns on tier 1 and 2
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