200,735 Commits over 4,171 Days - 2.01cph!

6 Years Ago
[D11] Server compile fix
6 Years Ago
merge from PR
6 Years Ago
SetCanZoom( false ) no longer prevents firing weapons
6 Years Ago
[D11][UI] Unload controller images when not needed
6 Years Ago
Re-enabled ring road in world_setup_v3 prefab, more forgiving harbor placement filters
6 Years Ago
Ground value calc changes.
6 Years Ago
Merge from life_stats_merge
6 Years Ago
Subtract the life_stats subtraction
6 Years Ago
Cherry pick 46022
6 Years Ago
Oasis new build - smaller bodies of water for oasis, grass and forests in oasis come closer to water line, forests are 100% arid in the desert, hilltop topology doesnt exist on sand dunes
6 Years Ago
Reapply fixes
6 Years Ago
Subtract 46024 - that deleted the branch contents? ¯\_(ツ)_/¯
6 Years Ago
Merge from main
6 Years Ago
Subtract 46022 (busted merge)
6 Years Ago
NRE fixes
6 Years Ago
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6 Years Ago
[D11][#3295] Changed smoke and fire texture to point filtering to free up another couple of FPS.
6 Years Ago
merge from disable_lunar_2020
6 Years Ago
mainmenu video
6 Years Ago
Revert back to default mainmenu logo
6 Years Ago
Disable firecrackers
6 Years Ago
[D11][UI] Send translation keys for kick and ban messages for translation
6 Years Ago
Better capsule DDraw
6 Years Ago
[D11] Cliff texture resize
6 Years Ago
[D11][#3295] Halved campfire particle emission rate for smoke and fire to improve performance, also enabled low resolution transparency.
6 Years Ago
[D11] Fixed Incorrect Boat Material
6 Years Ago
[D11] Update hair to new shaders.
6 Years Ago
Remove SLOD outer renderer during prefab preprocess, added -Z bias for SLOD shader to improve Z-fighting
6 Years Ago
[D11] [UI] Removed triple underscores from en-US language file for keys: "light_campfire", "light_campfire_desc".
6 Years Ago
Added PlanterBox ui to crosshair hud, shows current/max water ml levels when hovering a planterbox.
6 Years Ago
Let cars actually go to sleep properly 😴. Also added IsStationary() and IsMoving()
6 Years Ago
Position vehicle lift
6 Years Ago
Fix NRE
6 Years Ago
Minor UI formatting edit
6 Years Ago
Added labels to LOD utility window
6 Years Ago
LOD Group null check
6 Years Ago
Updated LOD settings on all chassis and modules to Thai's 40/15/1
6 Years Ago
Prefab variants don't pass through LOD group settings properly. Added new Window>Tools>Set LOD Group Thresholds editor to allow easy multi-selection LOD level updating.
6 Years Ago
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6 Years Ago
Fix sending incorrect player positions when a player is parented to something
6 Years Ago
update LOD setting/ models
6 Years Ago
Fix map coordinates missing a letter on the right side (for big maps)
6 Years Ago
Merge from main
6 Years Ago
updated vehicle source file
6 Years Ago
Fix cockpit LOD assignments
6 Years Ago
merge the fix
6 Years Ago
Apply "Addon too new to use old API" only for new addons
6 Years Ago
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6 Years Ago
+ Fixed the water being 70% alpha at the distance so water is getting there
6 Years Ago
updating vehicle source