193,451 Commits over 4,079 Days - 1.98cph!

6 Years Ago
Mark some scripts as not being actively developed for code reviews
6 Years Ago
[D11] WIP delayed entity spawning... mostly working it seems but needs a bit more test. Checking in so I can merge with main and test on a local server.
6 Years Ago
[D11] WIP delayed entity spawning... mostly working it seems but needs a bit more test. Checking in so I can merge with main and test on a local server.
6 Years Ago
[D11] Add Rustworks.GetRentalInfo request
6 Years Ago
[D11] Add Rustworks.GetRentalInfo request
6 Years Ago
[D11] [UI] Look at health WIP fixes.
6 Years Ago
[D11] [UI] Look at health WIP fixes.
6 Years Ago
DListView_Column.SetFixedWidth with negative values doesn't freeze the game
6 Years Ago
added flute and added to view and world model prefabs
6 Years Ago
added flute and added to view and world model prefabs
6 Years Ago
Scene Setup changes Made color temperature curve smoother and more realistic Tweaked base scene settings / Made lighting slightly softer, sun disk larger, sky brighter and AO stronger Added a backup copy of the old Scene Setup and BaseSceneSettings
6 Years Ago
Scene Setup changes Made color temperature curve smoother and more realistic Tweaked base scene settings / Made lighting slightly softer, sun disk larger, sky brighter and AO stronger Added a backup copy of the old Scene Setup and BaseSceneSettings
6 Years Ago
[D11] [UI] Added missing scene from previous commit
6 Years Ago
[D11] [UI] Added missing scene from previous commit
6 Years Ago
[D11] [UI] Removing in-line platform-specific sprite references from texts and replacing them with appropriate runtime translation flow. Fixed missing controller icon components on images in UI frontend and in-game options pages.
6 Years Ago
[D11] [UI] Removing in-line platform-specific sprite references from texts and replacing them with appropriate runtime translation flow. Fixed missing controller icon components on images in UI frontend and in-game options pages.
6 Years Ago
Uniformed some client side and server side colliders on Scrap transport helicopter to prevent antihack reject loops
6 Years Ago
Uniformed some client side and server side colliders on Scrap transport helicopter to prevent antihack reject loops
6 Years Ago
Hobobarrel shadow default range Proplight prefab tweaks.
6 Years Ago
Hobobarrel shadow default range Proplight prefab tweaks.
6 Years Ago
Fog slider
6 Years Ago
Fog slider
6 Years Ago
Compound conversion WIP Hobobarrel adjustment.
6 Years Ago
Compound conversion WIP Hobobarrel adjustment.
6 Years Ago
Right click an item in the crafting queue to fast track it to the start of the queue (resets crafting progress on previous item).
6 Years Ago
Right click an item in the crafting queue to fast track it to the start of the queue (resets crafting progress on previous item).
6 Years Ago
Fixed viewmodel hands color
6 Years Ago
Fixed viewmodel hands color
6 Years Ago
package manifest update
6 Years Ago
package manifest update
6 Years Ago
Version to 2019.3.0b2
6 Years Ago
Version to 2019.3.0b2
6 Years Ago
Fade moon more toward horizon
6 Years Ago
Fade moon more toward horizon
6 Years Ago
[D11][UI] Server admin screen correctly updating server status when starting and stopping servers
6 Years Ago
[D11][UI] Server admin screen correctly updating server status when starting and stopping servers
6 Years Ago
terrain now uses 4k control maps (again)
6 Years Ago
terrain now uses 4k control maps (again)
6 Years Ago
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6 Years Ago
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6 Years Ago
Merge from main
6 Years Ago
Merge from main
6 Years Ago
Various cleanup
6 Years Ago
Various cleanup
6 Years Ago
Update piano to use RendererLOD
6 Years Ago
Update piano to use RendererLOD
6 Years Ago
Drum IK pass Better hand IK rotation options
6 Years Ago
Drum IK pass Better hand IK rotation options
6 Years Ago
Merge from main
6 Years Ago
Merge from main