193,688 Commits over 4,079 Days - 1.98cph!

6 Years Ago
Updated saddle textures/material
6 Years Ago
[D11] - Cosmetic tweaks to UI
6 Years Ago
Backup
6 Years Ago
Plugged wave system params to shore waves
6 Years Ago
horse gallop update - fixed rear feet issue & looping hair movement
6 Years Ago
quick selection state range-indicator test
6 Years Ago
[D11] [UI] Water Catcher now clearly displays when it's full/empty and draws players attention to it's quantity text when player attempts to take from or add to the container.
6 Years Ago
Backup
6 Years Ago
Include the monument terrain map textures for server builds too
6 Years Ago
Merge from main
6 Years Ago
Standard Refraction/Glass Refraction
6 Years Ago
Battery cell tier 2 materials, textures, prefab, col & gibs
6 Years Ago
ParticleAdditive, ParticleRefract
6 Years Ago
[D11][#338] Fixed issue with crouching While wounded wounded. Fixed issue where blueprint buttons would still be registered to Oninventory changed
6 Years Ago
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6 Years Ago
Separate options save files for PC/mobile platforms.
6 Years Ago
[D11] [Audio] Add xbox build dir to ignore list
6 Years Ago
Damage multiplier values back to normalish
6 Years Ago
ParticleAdditive
6 Years Ago
Updated texture streaming settings on a couple of textures
6 Years Ago
[D11] Re-enabled and moved DTLS ping traffic onto the same thread as all other traffic, to fix PS4 client crash.
6 Years Ago
...
6 Years Ago
Adjusting outer hitbox based on the size of the buffer.
6 Years Ago
Grabber damage increased 3->4 (to offset the recent ignore armour change). This also fixes the tutorial. Flipper attack description tweak.
6 Years Ago
Removing more unused shaders
6 Years Ago
Set renderQueue value on transparent shaders
6 Years Ago
Enable copying on server builds cause it loads faster, still unloads monuments after loading
6 Years Ago
Merge from main
6 Years Ago
Added contrast sliders to vertex color GB
6 Years Ago
checkpoint mat fix
6 Years Ago
Just need to finish up...
6 Years Ago
Phrases
6 Years Ago
Trim localization with newlines in tokens
6 Years Ago
Wounded use TMP
6 Years Ago
Fixed demo play back errrors
6 Years Ago
Fixed OnSecondaryClick only triggering when on a tile
6 Years Ago
lag compensation
6 Years Ago
Added LODs to saddle (and hid stirrups on TestRidableHorse)
6 Years Ago
Confirm actions enabled as default
6 Years Ago
Team stuff uses tmp, localization, consistent colours, shadows where appropriate
6 Years Ago
Console uses monospace font again
6 Years Ago
Fixed loading screen text not being caps, rotated slightly
6 Years Ago
[D11] Add crossvoice xbox debug dir to ignore list
6 Years Ago
6 Years Ago
6 Years Ago
[D11] Added Has contents flag to storage containers (Reserved7 flag), Changed pick up to check for flag before showing.
6 Years Ago
GetTileAtScreenPos now handles selecting seethrough tiles with distance/order priority.