193,640 Commits over 4,079 Days - 1.98cph!

7 Years Ago
compile fix
7 Years Ago
[D11] Fixes needed for xb1
7 Years Ago
changed AbilitySettings.All to AbilitySettings.GameReady
7 Years Ago
Fixed LOS on vehicle storage boxes (comparing layer mask vs layer index)
7 Years Ago
Disable lerp when attached to bone (fixes explosives not following door open / close animation when attached)
7 Years Ago
[D11] Disabled movement controls when the player is controlling a menu with the analogue stick
7 Years Ago
Added AssetDatabaseEx to simplify finding/loading assets in the editor and to exclude client/server processed prefabs.
7 Years Ago
[D11] Notify of server upload and display version in teams
7 Years Ago
Moved a bunch of stuff to Agent constructor
7 Years Ago
increased max clients to 10,000
7 Years Ago
▉▇▋▊▋ ▊▅▋▊ ▄▆▊█▍▉▋ ▆▄▅▍ ▄▆▅
7 Years Ago
Consumable state cleanup
7 Years Ago
InfluenceAndTerritory cleanup
7 Years Ago
Move the "Trying to send with no players" warning of net library send functions to developer 1
7 Years Ago
More (Collections, Diplomacy, GroupKnowledge, GroupNeeds)
7 Years Ago
Restore material order in the Materials Tool UI
7 Years Ago
[D11] Test out the server upload
7 Years Ago
Fix typo that made player records overwrite the other player's record
7 Years Ago
new atmos piece
7 Years Ago
merge from main
7 Years Ago
Merge from main
7 Years Ago
More (Supplies, Dispenser, Machine, Influence, Ignitable, Ownable, Vehicle, Vicinity Effect)
7 Years Ago
More component pooling cleanup (CraftingStation, ResearchStation, Stockpile, Container, Corpse)
7 Years Ago
Corpse event fixes
7 Years Ago
More cleanup
7 Years Ago
Merge from UI
7 Years Ago
Compile fix
7 Years Ago
Merge from UI branch
7 Years Ago
Various entity/component state cleanup and refactoring
7 Years Ago
added ClientBotConfig, can specify steam IDs to use for bots, bots cycle through the steam IDs when connecting, added client auth overriding for bots.
7 Years Ago
Stricter synchronization for GameInstance.Teams
7 Years Ago
[D11][UI] UI hold events Implemented , UI event interfaces renamed for greater clarity
7 Years Ago
Fixed APC projectile speed regression
7 Years Ago
MFM
7 Years Ago
merge from main
7 Years Ago
[D11] Temp workaround for unity bug with script debugging enabled and VS attached
7 Years Ago
[D11] Make sure to lowercase the jenkins method
7 Years Ago
[D11] Turn of notifications again for server deploy integration debugging and also lower case some methods for jenkins script
7 Years Ago
▌▅▅ ▊▅▅▊▋▅▊ ▉▋▆▇▍▆ ▉▋█▅▇, ██▍█▄▄▄▆▇ ▆▇█ ▆▊▍ ▇▇██▍▅▅▆▄ ▍█▄▊▌▊▅
7 Years Ago
[D11] Type fix
7 Years Ago
[D11] honor Jenkins build case sensitivity
7 Years Ago
Logging for missing entries in the component map
7 Years Ago
WIP converting post process stack to V2 Adding avatar hat, fixed some prefab
7 Years Ago
added some symbols to die on magic 8 ball
7 Years Ago
Agent NRE fix when controller is nulled
7 Years Ago
Gibs inherit parent from their entity
7 Years Ago
Building persistence
7 Years Ago
phrases
7 Years Ago
Enabled crunch compression on more nature assets
7 Years Ago
standalone server fix