193,430 Commits over 4,079 Days - 1.98cph!
Disabled notification on AttribuetGain activity
Eat From Dispenser should now filter by food resources and items.
Carrots have Eat From Dispenser interaction and are also in the food category.
Refresh role icons when pressing tab to show all the folouts
Another roles foldout tweak
GPV score can no longer be negative
Testing some sleep scoring changes
Fixed GPVs that inherit score from an InteractionDesire not having Momentum applied
Fixed roles foldout not always autoclosing
Added button to skip night time when everyone is sleeping
Added a bunch of items, and random color for books
Christmas tree desc fix
Phrases
weekly build merged to steam release branch
career unit/squad serialization/link fixes
Fixed Required By Blackboard Building filter option not checking resources
Fixed spit requiring construction
Fixed shonky hut requiring 27 grass to construct a turf roof
Fixed building upgrades triggering the building complete activity
fixed fireplace being unplacable under ceilings
Fixed time not unpausing when exiting a tabbed window
commented out tool desire creation upon failure of carrying required tool.
Nothing to craft notification should no longer show if the crafter is currently crafting.
Fixed ActiveBehaviourCondition awful copy paste.
Goal momentum on woodcutter module.
Roles now always disables other roles on assign.
Totally important editor things that took ages
Fix circle on map left behind
ConditionSettingsWrapperDrawer can fuck off tbh
Fixed TabbedWindows double deactivation
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removed bears and moved wolves to other side of island 1
removed various hunting area hints and put them on the appropriate spawners