199,641 Commits over 4,140 Days - 2.01cph!

bot
10 Years Ago
Windows Build
bot
10 Years Ago
OSX Build
bot
10 Years Ago
Linux Build
10 Years Ago
Connection tweak Hammer non automatic, reduced delay Reduced ore cook times Increased shotgun damage
10 Years Ago
▍▇▆▆▅▆ ▍▊▌▋▄ ▋▉▅ ▉▇▄▉▍▆ █▄▄▋▅▇▍▆▄▆ ( ▇▆▌▆▊ / ▉▇▆▍ / ▌▍▌▅ )
10 Years Ago
Rock stuff.
10 Years Ago
Cleanup.
10 Years Ago
Generated lootspawn recepies
10 Years Ago
New hashtool config
10 Years Ago
Missing keywords
10 Years Ago
fixed minor bug with the spear idle animation
10 Years Ago
Setup for Diogo
10 Years Ago
Removed unused wetness nomal map
10 Years Ago
Metabolism rate hotfix (servers need to restart)
10 Years Ago
EAC hashtool fixes
10 Years Ago
Added damped spring class.
10 Years Ago
NRE fixes
10 Years Ago
Server IP binding
bot
10 Years Ago
Windows Build
bot
10 Years Ago
OSX Build
bot
10 Years Ago
Linux Build
10 Years Ago
server.ip should work again
10 Years Ago
Env prefabs
10 Years Ago
Cleanup & rock textures that don't repeat so terribly much.
10 Years Ago
Leftover files.
10 Years Ago
Cliff prefabs.
10 Years Ago
Fixed cliff mesh shading artifacts.
10 Years Ago
Missing files.
10 Years Ago
wip
10 Years Ago
- Fixed an error spamming when you have skills equipped
10 Years Ago
Audio channels are properly disposed when switching games.
10 Years Ago
Raycast both heightmap and normalmap after the terrain generation was complete (to support grass on terrain blended cliff meshes etc)
10 Years Ago
- Skills with other skill prerequisites are now handled and enforced before allowing a skill to be upgraded
10 Years Ago
Performance recording stuff
10 Years Ago
Warn when a packet can't be sent (debugging) Fixed packets sometimes being dropped (dissapearing wall glitch)
10 Years Ago
Riverbed improvements
10 Years Ago
Updated TENN serve walk
10 Years Ago
Updated TENN forehand / backhand_stretch anims to stretch further
10 Years Ago
Added `Debug.Profile()`, moved sound loading to when each sound if first used.
10 Years Ago
Added Trainer forehand upper body only anim
10 Years Ago
Metabolism changes now networked immediately Fixed melee attack swings not playing Reduced torch brightness
10 Years Ago
Optimize sample rates
10 Years Ago
Updated Trainer upperbody forehand test
10 Years Ago
Added sping based weapon recoil.
10 Years Ago
Tweaked rock placement parameters to form bigger, more compressed clusters
10 Years Ago
Cleaned up gamesignal bullshit Animal attack noises Fixed melee swing animations (properly) Fixed loaded items not cooking/smelting after a load network protocol++
10 Years Ago
Improved splat and color mapping across the board
10 Years Ago
Changed random colormap multiplier to 90%-110% (instead of 100%-125%)
10 Years Ago
removed erroneous materials folder. added new test_court planes for gameplay modes, tweaking cloud city buildings to blend in to skybox better
10 Years Ago
Added basic footsteps.