200,124 Commits over 4,140 Days - 2.01cph!
Loading / packaging custom assemblies from a game's root directory seems to work.
Dialogs and more tutorial work
Added some missing topology types to the monument placement blacklists
Tweaked rock parameters
Adjusted backhand to run timing
Fixed lerp bugs and maybe hit detection.
Giving up on LuaTest for now.
Added option to use elevation, instead of latitude, in AtmosphericBlend
Removing individual writing bullshitz
Fixed nametags not rotating to camera
tone down the wood breaking sound effect
- Fixed an issue with default values in Entity:GetNW* and GetGlobal*
- Fixed Entity:GetHitBoxCount crashing the game when called with an invalid value
Packets should be at least 1 byte
Undo revert from last week
Disabling raknet memory pool (diagnosing)
Fixed kicking not woking properly
Backup before ruining terrain with more rivers.
Fixed single byte messages
Merge fixes + migrate wood gibs to sound system
merge from main/distantsound
Changed how SpawnMapEntities() is called to prevent creating double net_envs
Fixed byte read/write bugs
Toned down screen overlays