195,636 Commits over 4,110 Days - 1.98cph!

8 Years Ago
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8 Years Ago
8 Years Ago
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8 Years Ago
FOR FUCK SAKE ocean shader/mesh/texture
9 Years Ago
Using generics
9 Years Ago
missing meta
9 Years Ago
ikari vertex painter script files
9 Years Ago
Wooden pallets models/LODs/Textures/Prefabs Cardboard boxes models/LODs/Prefabs
9 Years Ago
misc
9 Years Ago
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9 Years Ago
Reconnecting works better, kill / death works better.
9 Years Ago
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9 Years Ago
Automated Linux DS Build #514
9 Years Ago
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9 Years Ago
Automated Windows Build #514
9 Years Ago
inventory fuckeries
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9 Years Ago
Automated OSX Build #514
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9 Years Ago
Automated Linux Build #514
9 Years Ago
* Added ITexture.__tostring * Made IMaterial.__tostring consistent with the rest of __tostrings
9 Years Ago
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9 Years Ago
Updated Raknet test, connects, spawns players
9 Years Ago
Added culling volumes to military tunnels
9 Years Ago
Workshop icons are supersampled,, slightly better lighting
9 Years Ago
removed fx from network manager spawn list
9 Years Ago
prefab
9 Years Ago
UIequipment slots named by enum index
9 Years Ago
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9 Years Ago
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9 Years Ago
inventory tweak
9 Years Ago
Minor things
9 Years Ago
fixed looting
9 Years Ago
Fixed required weapon types
9 Years Ago
fixed unitframes sometimes not showing sometimes lingering in odd positions skillbar saving fixed for clients fixed odd wander/flee behaviour for npcs (bad starting vector)
9 Years Ago
Fixed projectile movement
9 Years Ago
Fixed static projectiles, bad fx spawning rotations
9 Years Ago
Recalculated explosive and satchel charge entity bounds (fixes damage through wall issues)
9 Years Ago
Animation oritentation fixes Auto attacks have no cast time, 1 second cooldown Damage overlay tewaks Spell fx fixes
9 Years Ago
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9 Years Ago
Scripts organisation, cleanup Unit frames for monsters
9 Years Ago
Apex AI working awesome
9 Years Ago
Added random moves to apex AI
9 Years Ago
fixed headless mode NRE
9 Years Ago
Apex AI initial work
9 Years Ago
Behaviour designer improvements/fixes
9 Years Ago
Need to send player lists
9 Years Ago
Behaviour designer setup working where players run from cops and cops chase players.
9 Years Ago
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9 Years Ago
Removed skill exp from code Levels no longer affect mana/hp UI Blur
9 Years Ago
equipment slot fixes
9 Years Ago
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