193,448 Commits over 4,079 Days - 1.98cph!

32 Days Ago
Increase client aware trigger size
32 Days Ago
Merge from parent
32 Days Ago
Merge from jungle_update
32 Days Ago
merge from store-ui-2025-April
32 Days Ago
merge from blurryfxfix
32 Days Ago
merge from main
32 Days Ago
Don't spawn trees in rivers
32 Days Ago
Client compile fix
32 Days Ago
Very rough looking vine extending logic
32 Days Ago
further underwater progress
32 Days Ago
Increase max distance of vines by 10m, rework vine swing spawn location
32 Days Ago
Merge from main
32 Days Ago
Re-enable wind and fix instanced foliage motion vectors
32 Days Ago
Hide client side errors if its a generic network exception
32 Days Ago
Added forestside topology 12 units around the vine tree to stop other trees spawning too close to the vine tree and blocking movement
32 Days Ago
merge from softcore_update - 118201 Fixed vending machine corpse not repairable in doorways
32 Days Ago
Merge from parent
32 Days Ago
merge from softcore_update/deployable_corpse/open_interaction_fix/
32 Days Ago
Remove client Open interaction when a container is empty (so its not obstruction the way to dropped items indefintely)
32 Days Ago
Merge from stringpool_warning_fix (also includes latest main)
32 Days Ago
Possible fix for string pool warnings - ensure we use lower case bone names at runtime when looking in the string pool
32 Days Ago
Fixed vending machine corpse not repairable in doorways
32 Days Ago
Reapply spawn point change Add debug.vineswinginghighlight command
32 Days Ago
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32 Days Ago
merge from softcore_update/deployable_corpse
32 Days Ago
merge from softcore_update/containers_auth
32 Days Ago
Use CanBuild instead of IsBuildingAuthed Optimisation, only one CanBuild server call per check
33 Days Ago
aztec rifle blockout progress
33 Days Ago
- Fix turrets working with new arrow system Took a while with multiple rewrites
33 Days Ago
Try to avoid Lua errors with DButton
33 Days Ago
merge from softcore_update/containers_auth
33 Days Ago
Compile fix
33 Days Ago
merge from fix_copy_paste_steam_networking -> main
33 Days Ago
Fix copy paste not working on steam networking - switch copy paste to use channel 2 (same as admin UGC content) rather than adding another lane to steam networking
33 Days Ago
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33 Days Ago
merge from softcore_update/containers_auth
33 Days Ago
Simpler containers auth checks
33 Days Ago
Fix FlexAspectRatio ignoring aspect ratio when second part of the ratio is <= 1 Fixes stretched palette on neon sign paint UI
33 Days Ago
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33 Days Ago
merge from high_walls_skins
33 Days Ago
Set GibSimulator as IEditorComponent, fixed missing GibSimulator warning logs
33 Days Ago
Fixed TC still spawning their corpses when destroyed by their owners
33 Days Ago
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33 Days Ago
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33 Days Ago
Clean: consolidate some work buffers Tests: ran staging demo
33 Days Ago
Merge from jungle_update (fix compile error)
33 Days Ago
Fix compile error
33 Days Ago
Added a bunch of new data to util.GetModelInfo Update Label center alignment with an inset Basically instead of being a minimum value for the X position of the text, the text is centered using the inset as the 0 position, always taking it into account. This is useful for buttons with icons, so the text always appears centered. DButton.SizeToContents improvement Runs InvalidateLayout to ensure the text inset is set to the correct value, implements SizeToContentsX Replace Copy to Clipboard icon with a button for Problems Hopefully will be more obvious what the button is, so ppl are more encouraged to copy the errors and send them to workshop addon devs. Also add icons to quick fix button Added "Copy to clipboard" button to gui.OpenURL dialog Also add icons to buttons. Increase max voice chat channels to 16 (from 5)