134,722 Commits over 4,293 Days - 1.31cph!

4 Years Ago
LoadMapFile preserves prefab links when loading prefabs and entities
4 Years Ago
More walkway files
4 Years Ago
Added new metal walkway variants
4 Years Ago
Arctic base module meshes and materials
4 Years Ago
Metal chimneys
4 Years Ago
Portacabin buildings / vertex color and prefab update
4 Years Ago
Arctic base scene update
4 Years Ago
Deleted obsolete files
4 Years Ago
Arctic base ground walkways
4 Years Ago
LoadMapFile can now also load entities from a save file
4 Years Ago
Skip prefab preprocessing in edit mode
4 Years Ago
LoadMapFile can now also spawn prefabs
4 Years Ago
Shore foam updates
4 Years Ago
MT S2P
4 Years Ago
More accurate terrain triggers for the sewers chimneys connecting to ground level in MT
4 Years Ago
Masking tests
4 Years Ago
Turbulence buffer update.
4 Years Ago
Ability to load a map file into an editor scene (without ever hitting play)
4 Years Ago
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4 Years Ago
Merge to Snowmobile
4 Years Ago
New Year's resolution, write commits in past tense instead of imperative. - Improved MaxForwardSpeed accuracy for snowmobiles. - Tweaked snowmobile acceleration curve and forces.
4 Years Ago
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Extra checks on DoCollisionDamage etc
4 Years Ago
Merge Main -> Snowmobile
4 Years Ago
Terrain sculpts east of LS
4 Years Ago
Merge from main
4 Years Ago
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save++ (Staging wipe)
4 Years Ago
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4 Years Ago
merge from xmas_update_2021
4 Years Ago
network++
4 Years Ago
Disabled xmas event Disabled Icewall, icewalls, xmas tree, advent craft Restored airdrop Restored menu logo video
4 Years Ago
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4 Years Ago
Only look at rear tread wheels for ground type etc (client)
4 Years Ago
Snowmobiles go slow when not on sand or snow (or ice, or frictionless terrain, or they're in the air)