142,325 Commits over 4,536 Days - 1.31cph!

3 Months Ago
Extended doorframe out of penthouse apartment a tiny bit
3 Months Ago
Fixed settings enter to cycle search results regression
3 Months Ago
merge from satellite_crash
3 Months Ago
Initial sub menu organization/grouping to reduce overall length of Tools menu
3 Months Ago
some set dressing inside computer room
3 Months Ago
Outpost scene playable in editor
3 Months Ago
SP and collisions for the improvised computer haxor room
3 Months Ago
Merge from main
3 Months Ago
fixed roof shadow proxies around skylight/ladder room
3 Months Ago
Revert changes to PostFXBlitter
3 Months Ago
MotionBlurPass graphics format compatibility fix
3 Months Ago
Change SSAO render to use static lambdas
3 Months Ago
OverlayUberPass with sharpening and vignette
3 Months Ago
Fixed incorrect MeshLOD setup on apartment.stove.prefab S2P apartment complex for good measure
3 Months Ago
Fix multiple meshes in one lod group not registering as individual meshes
3 Months Ago
Lighting prefab progress
3 Months Ago
3 Months Ago
missing client guard
3 Months Ago
Merge from main
3 Months Ago
Merge from PlayerRigUpdate2
3 Months Ago
Remove sprint controller from L96, transition doesn't look great
3 Months Ago
wip wallpaper inventory model
3 Months Ago
merge from apartment_complex_monument/stove
3 Months Ago
Blocked tin can alarm in the apartment complex monument S2P
3 Months Ago
merge from apartment_complext_monument/stove
3 Months Ago
Merge from main
3 Months Ago
Some cleanup, layers etc
3 Months Ago
Merge from inventoryidle_animfix
3 Months Ago
Another 32bit OSX compile error
3 Months Ago
Fixed 32bit OSX compile error (probably)
3 Months Ago
Small stove effects
3 Months Ago
Small stove entity Some prep work for visual food
3 Months Ago
fixed materials on workshopsource metal shop front
3 Months Ago
merge from workshopskinnable_metal_shop_front
3 Months Ago
Improve game server Steamworks error handing * "Unable to load Steam support library" should now tell you why * dedicated server workshop support now does some more failure checks Use new Steamworks API Init func on client that tells us what's wrong Rip out the HL2/Portal demo stuff * It was called some client Steamworks APIs on the game server, and just screw all that in general Fixed instances of SRCDS trying to use clientside Steamworks APIs * Fixes [SAPI FAIL] messages Disable MMX and 3DNow code * MMX was never used but still reported support, 3DNow is obsolete for 10+ years now * 3DNow was also only ever implemented on 32bit Windows builds * Removes r_sse2 concommand as well, no reason to allow disabling it really * Adds enable_fast_math from CS:GO (enabled by default) Splish splash some colors from x86-64 VPC to main * Easier to see what projects changed now
3 Months Ago
merge from prototype -> apartment_complex_monument
3 Months Ago
Fix bucket placement finally, so finicky
3 Months Ago
Filter clan names on the leaderboard
3 Months Ago
Added stove entity, basically an electric BBQ that starts cooking when theres food to cook. No need for power
3 Months Ago
Low dismount ddraw duration from 1000s -> 30s - add convar `debugdismountduration` to control how long the ddraw is shown
3 Months Ago
Implement multi-pass motion blur to match BiRP
3 Months Ago
Fix motion vector global texture name to match BiRP
3 Months Ago
Make CopyAttachmentsPass use AddUnsafePass and publish the result as global textures
3 Months Ago
Merge from clan_bugfixes
3 Months Ago
Also fix for CheckSphere( Realm )
3 Months Ago
Fix BaseMountable CheckCapsule( Realm ) check not correctly filtering entities in CLIENT + SERVER mode - will ignore all entities in client mode instead of only skipping server entities
3 Months Ago
Allow clan members to view score events in the default member role
3 Months Ago
change how we're tracking viewmodel prev viewproj to not rely on BRP camera component
3 Months Ago
implement the pass that composes the water motion vector texture with the camera's motion vector texture as we now have a camera motion vector texture in RRP also properly track the prev viewproj for water in RRP
3 Months Ago
Disable rich text and escape characters in a bunch of places