129,071 Commits over 4,201 Days - 1.28cph!

3 Months Ago
Merge from main
3 Months Ago
Remove garbage allocations from calls to FindItemsByItemID
3 Months Ago
More static resets Added a command to debug trueshadow update groups
3 Months Ago
Skin viewer glow tweaks
3 Months Ago
HttpImage static fields reset
3 Months Ago
UI_Window inherits from BaseMonoBehaviour instead of FacepunchBehaviour
3 Months Ago
Add a function to estimate memory usage to the batching system
3 Months Ago
Move EstimateMeshBytes to an extension.
3 Months Ago
merge from main
3 Months Ago
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3 Months Ago
merge domain reload to main
3 Months Ago
merge from main to resolve conflicts
3 Months Ago
Allow drawing instances without making use of monster meshes.
3 Months Ago
Add analytics to main menu video hero Clicking the video takes you to the correct store page
3 Months Ago
Fix piplights on hazmat codelock skin
3 Months Ago
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3 Months Ago
Fix first person ice AK particles not being visible.
3 Months Ago
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3 Months Ago
restore textures.3.bundle from cs126918
3 Months Ago
Added WearableEyeViewAdjustment_Submesh to pilot hazmat (removes helmet when downed, but not the visor just yet)
3 Months Ago
Fix a bug that could cause one quick join entry to stay on the screen even if the user only had two entries
3 Months Ago
- Added a crude way to estimate mesh VRAM and RAM usage - Added a command to find duplicate meshes in the instancing system
3 Months Ago
Merge from fix_ammo_contents_bug
3 Months Ago
Fix for amount to reload value when switching ammo types being wrong if ping wasn't low enough.
3 Months Ago
Show friends currently playing specific servers in the listings Streamermode sanitise Quick Join Server Titles so we dont dox every streamer that goes to the main menu home page Fixed tags always showing +1 above the limit Minor MenuManager cleanup
3 Months Ago
Possibly fixed the ancient rare bug that makes doors unable to be picked up until a lock is placed and removed from them.
3 Months Ago
New Modal for Tutorial - New players
3 Months Ago
basic lootspawns for ghost ships, currently setup after the water junkpile way
3 Months Ago
Fixed the settings dropdown having a white overlay, regression when I changed the masks
3 Months Ago
Make sure the limited tab scrollview toggling check is done when opening the tab
3 Months Ago
Fixed a null ref coming from the DeferredMeshDecalRenderer
3 Months Ago
Adding some seaweed to anchor, hanging tires prefabs
3 Months Ago
Fixed general store buttons not scrolling to the section correctly when opened for the first time
3 Months Ago
Merge from hardcore_refresh
3 Months Ago
Another possible map clearing while server restarts fix
3 Months Ago
Updated store page arrow buttons Fixed scrollrect focus not working the first time
3 Months Ago
ship anchor prefab, tex res, some mat tweak to AO intensity Added the new anchors to the ship prefabs
3 Months Ago
new_menu -> main
3 Months Ago
Automatically disable the loading spinner if it takes too long
3 Months Ago
Cancelling a running query will also hide the loading spinner
3 Months Ago
Fixed overlapping texts in the checkout result screen
3 Months Ago
If you turn on a setting thats only available in one menu it will automatically turn off when you go into another menu Eg if you turn on PVE only servers in community then go to official it will no longer be looking for PVE only servers
3 Months Ago
Shader level option range is now 1 to 6, same as before just without the unnecessary in betweens
3 Months Ago
Re-added visor material to cinematic pilot rig
3 Months Ago
Show the amount of results on each tabs when searching in the settings screen
3 Months Ago
merge from rectmask_optims
3 Months Ago
Missed a mask in the death screen
3 Months Ago
Remove the closed line from appearing underneath 'mode' in the play menu even though its open
3 Months Ago
Long loading screen tips will now wrap properly