193,440 Commits over 4,079 Days - 1.98cph!

7 Years Ago
Fixed health event NRE
7 Years Ago
Can now enter any building
7 Years Ago
changed bone names in basket
7 Years Ago
merge from main, more
7 Years Ago
more
7 Years Ago
Hapis progress
7 Years Ago
fix material error..?
7 Years Ago
wip environment, fix shader tweak particle shader sorting tweak ui
7 Years Ago
Added a GetEntity method to Blackboard to get the entity or parent entity of a component depending on key. People now manage to cook a corpse on a spit
7 Years Ago
Merged pauls stuff
7 Years Ago
Subtracted disabled decal instancing; get it ready to merge when crash gets patched
7 Years Ago
Removed / disabled lots of stuff
7 Years Ago
junkyard progress backup
7 Years Ago
public branch?
7 Years Ago
removed splash
7 Years Ago
more turn 5
7 Years Ago
FP integration
7 Years Ago
Merge from /main chromium = 1
7 Years Ago
chromium = 0
7 Years Ago
Merged DistanceConsideration and BlackboardDistanceConsideration. Merged Weapon Management goal into Fight goal. Added momentum to Fight goal. Various food AI improvements.
7 Years Ago
texture and mat updates
7 Years Ago
Fixed missing UI shader
7 Years Ago
turn 4 tweaks turn 5 wip added numpad 0/1 keys to editor only DevTools to speed up gametime 10x to run through tutorial quicker
7 Years Ago
Files
7 Years Ago
▇▍▇▉▌ ▄▍▇▄ ▄▅▇▋▍▍▌ ▊█▆▉▇▉▇▄
7 Years Ago
Tool tips for spawnmenu editing
7 Years Ago
Make server compile
7 Years Ago
gave basket bones to attack things to
7 Years Ago
Cherry picked 23872
7 Years Ago
Added channel description to nature/foliage shader biome mask label
7 Years Ago
made basket item better
7 Years Ago
srcds will print p2p address to console when p2p is enabled
7 Years Ago
Jenkins and steam stuff
7 Years Ago
Hapis progess
7 Years Ago
tool folder renamed tools
7 Years Ago
Island ocean sounds
7 Years Ago
Island1 tweaks
7 Years Ago
Fixed NRE in MenuScene when quitting from game to menu
7 Years Ago
Minor Distance consideration performance tweak Renamed Lost&Found to "Tutorial". Removed empty objectives Fixed various Items/Container/ItemContainer methods not checking Item.CanBeUsedAs
7 Years Ago
rat material tweak
7 Years Ago
Updated materials in prefabs Locked players during intro
7 Years Ago
Copied over Rust's asset importer (don't import materials/anims by default) Changed existing models import settings
7 Years Ago
Form gen
7 Years Ago
merged to main
7 Years Ago
tweaks
7 Years Ago
Hide map choice when only one map is listed
7 Years Ago
Merge from WeaponEquipPoint
7 Years Ago
Misc
7 Years Ago
added ActiveUnitMarker script, sets the colour of the active unit markers based on team more tutorial work
7 Years Ago
Misc