193,446 Commits over 4,079 Days - 1.98cph!

7 Years Ago
don't do marker effect beyond 30m
7 Years Ago
merge from main
7 Years Ago
tree fall optimizations
7 Years Ago
Fixed some incorrect targets in Interactions
7 Years Ago
fixed target selection in all target filters
7 Years Ago
Fixed crafting search. Some UI widgets behave nicer.
7 Years Ago
Fixing various bugs. Navbar new talent alert.
7 Years Ago
Fixed PlayerObjectives NRE when active scenario has no tutorials
7 Years Ago
NRE quickfix
7 Years Ago
Attack speed better indicated. Loot file.
7 Years Ago
More item work.
7 Years Ago
dse elements now add their target to the blackboard read keys array. target filter selector now adds its keys to the write array.
7 Years Ago
Item stuff.
7 Years Ago
Merge from main
7 Years Ago
NRE fix in object motion vector
7 Years Ago
merge from evaluation targets refactor
7 Years Ago
more validation and logging. Fixed a null target.
7 Years Ago
Weapon tooltips are actually useful.
7 Years Ago
skin approval
7 Years Ago
Fixed DOF not being reset when leaving session and starting new Base UIWidget animator support, validation & debug warnings when missing required triggers Weather tweaks
7 Years Ago
missing files
7 Years Ago
adding more buttons to the editor tree script and updating the oak tree with lods
7 Years Ago
merge from main
7 Years Ago
Re adding mushroom changes
7 Years Ago
Merging flower updates
7 Years Ago
Another stab at fixing player/animal motion blur popping when swapping LODs (less costly)
7 Years Ago
Removed mushroom changes.
7 Years Ago
More validation. Replaced a bunch of conditions that used to have a blackboard mode with the target version and appropriate target modes.
7 Years Ago
tree minigame fixes
7 Years Ago
Tooltip coding backup. Welp. Item category shit.
7 Years Ago
Sockets / constructions can check if they can connect to other sockets / constructions at a simulated position and rotation (before placement) Eliminated ConstructionLink, NeighbourLink and StabilityLink special cases (now all using EntityLink)
7 Years Ago
Other biome flower tweaks
7 Years Ago
Added convar to alter Navmesh Obstacle behaviour.
7 Years Ago
merged from main
7 Years Ago
Fixed camera profile not being reset to default after entering a edit session and then starting a new game session from the menu
7 Years Ago
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7 Years Ago
Validation improvements related to enforcing ValidTargets
7 Years Ago
Animals should die less on spawn during server startup (if at all).
7 Years Ago
Removed CanTargetSelf and RequiresTarget bools.
7 Years Ago
typo fixes
7 Years Ago
wip environment getting latest tweak some shaders
7 Years Ago
Candy cane club lowpoly and textures
7 Years Ago
more
7 Years Ago
admire anim source
7 Years Ago
Updated TTT gamemode to the latest version.
7 Years Ago
Enable ScenarioEditor in standalone builds
7 Years Ago
Fixed particle shader compilation errors
7 Years Ago
Added configurable intermediate format for PostProcessLayer Fixed player preview background
7 Years Ago
Primitive lootbox fbx/materials/prefab/gibs/textures
7 Years Ago
Added more stuff to plugins project