193,474 Commits over 4,079 Days - 1.98cph!

8 Years Ago
More scene Some item stats NPC tweaking
8 Years Ago
Tasks refactoring, objectives progress
8 Years Ago
wip cleaning up
8 Years Ago
update WIP tile shader for backup WIP arena part
8 Years Ago
Scene wip
8 Years Ago
foliage shader update & merge
8 Years Ago
berry bush
8 Years Ago
Fixed bug causing 2nd player's customisation config to be ignored
8 Years Ago
#if CLIENT'd some UI code
8 Years Ago
added radiosity lighting to vertex colours on hair meshes, added normal maps for hair caps, starting to rework hair cap material
8 Years Ago
undone merge, something fucked up
8 Years Ago
merging changes so far
8 Years Ago
merging phone stuff
8 Years Ago
phone
8 Years Ago
Merge from main
8 Years Ago
Two sided hanging sign & landscape picture frame unlocked if player has Steam item
8 Years Ago
more wip customisation
8 Years Ago
Certain HL2 weapons ( pistol, smg1 ) now also set the attacker EntityTakeDamage like some others ( shotguns, 357 )
8 Years Ago
EAC SDK update
8 Years Ago
No longer automatically call "backup" on server start by default (better for server providers, add +backup to your startup parameters if you want this)
8 Years Ago
Fixed reflection related errors in glcore and vulkan
8 Years Ago
Playermodel and colliders use old LOD3 meshes Default head uses old naming convention, updated skinsets.
8 Years Ago
Renamed class, closing ui ends a call, you can no longer call yourself, stopped dial sound when not dialing.
8 Years Ago
greyboxed covered wagon modules (personnel transport)
8 Years Ago
Objectives prep, tasks cleanup BaseAssetEditor optimisation
8 Years Ago
Fixed BiomeSettingsEditor NRE when removing weather types from a season RTS camera follows unit when selected UI bits
8 Years Ago
Merge
8 Years Ago
local CustomisationProfile
8 Years Ago
Hapis Island exploit fixes
8 Years Ago
client squad editor and matchmaking analytics
8 Years Ago
CustomisationProfile.Save/Load
8 Years Ago
Twaked hair contact shadows
8 Years Ago
Misc
8 Years Ago
tweaking values on hair materials to work with non TSAA opacity clip settings
8 Years Ago
Added hair secondary opacity clip control for non-TAA
8 Years Ago
replaced squad setup msg with MatchClientInfo which has squad + customisation profile + anything else we might need
8 Years Ago
Item description updates and fixes
8 Years Ago
added a test explosion debris customisation
8 Years Ago
UIToast base clases, outcome/promotion toasts now use it.
8 Years Ago
All payphone missions working again with the refactored mission system
8 Years Ago
cleaning unused UI texture
8 Years Ago
Refactoring the mission system to allow the extra nuance gang missions need. Tasks can now have certain parameters set that are ScriptableObjects themselves, which simplifies the number of different task types we'll need.
8 Years Ago
Unit path line renderer now increases width as camera is zoomed out in RTSCamera mode
8 Years Ago
Added a penalty to return to territory module so units are less likely to go home when they have nearby friendly units (safety in numbers!)
8 Years Ago
promotion protobuf client-side promotion toast handling
8 Years Ago
added CustomisationDatabase.AllDefsOfType() customisation defs now have a description name field
8 Years Ago
Removed the player name from the match making server message so people can't abuse the queue. Reduced kfact from 64 to 32.
8 Years Ago
Increased party overlay widget view distance to work better with new camera Fixed sneak and jog party member movement mode behaviours
8 Years Ago
more
8 Years Ago
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