196,979 Commits over 4,110 Days - 2.00cph!

8 Years Ago
Fixed Trigger.TribeWipedOut not checking other group classes when evaluating whether all tribes have been wiped out Removed debug log spam from Actions.MoveAsAParty
8 Years Ago
Updated contracts with fail state and fail timer
8 Years Ago
fixes and tweaks
8 Years Ago
Added intro level
8 Years Ago
more
8 Years Ago
disabled menu buttons for stuff other than tutorial, don't connect to server etc.
8 Years Ago
disabled end turn button
8 Years Ago
fixes, turn 15. tutorial shutdown
8 Years Ago
merge
8 Years Ago
Temporarily hardcoded some convars. Various other things.
8 Years Ago
Tweaks
8 Years Ago
* Added L4D2 spawnpoint entity * Implemeneted DHorizontalScroller.Clear * GitSync: DNumberWang improvements, click to drag to change value, scroll to change value
8 Years Ago
Save
8 Years Ago
Added TribeWipedOut trigger Added new built-in scenario "kill the fuckers" in which said fuckers must be killed Scenario tempalates can override creation via prefab
8 Years Ago
Circle
8 Years Ago
tree game optimization
8 Years Ago
Fixed some floating geometry on light facial hair 01 chin area. Tweak hair materials to have less specularity in shadow. More dye material presets. Re-enabled dark to use more than hairstyle 03
8 Years Ago
Scenario editor cleanup
8 Years Ago
Objectives data simplification Editor UI
8 Years Ago
Fixed DecalRecycle and EffectRecycleLite not implementing OnParentDestroying (lol)
8 Years Ago
skin approval
8 Years Ago
turn 15 wip
8 Years Ago
map fixes for mod support
8 Years Ago
90 degree camera clicks now also bound to Q and E
8 Years Ago
bandana bullet protection halved headdress melee protection reduced by 20% fully body armor values are displayed properly implemented primitive box model
8 Years Ago
First pass adding occlusion culling to lodcomponent (meshLOD+rendererLOD, for now)
8 Years Ago
turn 14
8 Years Ago
Various Cranked up the hp regen until magic healing is added.
8 Years Ago
fixes, turn 13wip
8 Years Ago
Various
8 Years Ago
rules mats
8 Years Ago
zombie walk
8 Years Ago
Options toggle alignment fix
8 Years Ago
building changes
8 Years Ago
missing seed panel fixed explosive information panel player preview glow changes
8 Years Ago
Fixed DynamicDOF NRE
8 Years Ago
Another scenario snapshot path fix
8 Years Ago
Fixed bad path in ScenarioEditor/GetScenariosInfo snapshot path
8 Years Ago
Various form element things
8 Years Ago
textures, rules
8 Years Ago
Fixed crash on DrawMeshInstanced by using an empty material block
8 Years Ago
Make held items use same physmat as players (was getting stuck on corners)
8 Years Ago
Fixed ScenarioEditor snapshot texture copy creating texture of the correct size
8 Years Ago
Merge from PlayerCollisions
8 Years Ago
Added animations folder (implement if there's time)
8 Years Ago
Added palceholder stunned vfx, removed animator from playermodel
8 Years Ago
Merge from custom scenarios branch
8 Years Ago
UIEditorWindow NRE fix
8 Years Ago
Merge from main
8 Years Ago
PlayerObjectives IOE queue fix More UI