193,639 Commits over 4,079 Days - 1.98cph!

8 Years Ago
Input stuff
8 Years Ago
FaceTarget action now ends instead of breaking if IsFacingTarget gets set to false by something else New Go To Unit (distance 6) action Diplomacy-Introduction abilities now use the new Go To Unit action, looks more natural and works a lot better when used on a moving unit
8 Years Ago
Fixed building widget not showing material requirements Diplomacy widget now shows a different display if the other tribe has not been met
8 Years Ago
Working on input changes. Going to make a shared base class for player inputs. Just split into Server/Client for now.
8 Years Ago
research table converts scrap + source item into blueprint items show as 'new' after being unlocked hide item categories that contain no unlocked items show workbench level 1-3 requirement when blueprint is selected removed bunch of editor warnings
8 Years Ago
Rename character owner to character so it's no confusing re ClientOwner
8 Years Ago
Fixed some clothing items missing the standard clothing icon (helps consistency in radial menu)
8 Years Ago
Moving things around
8 Years Ago
Fixed the blueprint errors.
8 Years Ago
gathering for fire ignores carried items
8 Years Ago
Scene walls don't glitch out from batching anymore. Placeholder tree tweak.
8 Years Ago
Progression tab now shows more unlocks Fixed a bunch of unlocks not having explicit prerequisites for better UI display
8 Years Ago
Made high priority modules actually work
8 Years Ago
Trading
8 Years Ago
Motor fixes
8 Years Ago
8 Years Ago
Added some collated descriptions to deposit interactions
8 Years Ago
Maples into common bundle.
8 Years Ago
Isolated player model changes (no clothing updates)
8 Years Ago
Hacky fix for first building option in Build tab starting clipped (I just jiggled the scrollbar a bit)
8 Years Ago
Fixed equipment widget showing duplicate items
8 Years Ago
8 Years Ago
Mission user
8 Years Ago
cleanup
8 Years Ago
Eye direction
8 Years Ago
More interactable stuff
8 Years Ago
vdfs, jenkinsfile
8 Years Ago
8 Years Ago
NPC Interactable
8 Years Ago
Merged from main
8 Years Ago
More on ai
8 Years Ago
replacing biter(tanker)with placeholder model replacing charger model with the previous bitter model with anim adding turn effect on player platform (might need fading to look better)
8 Years Ago
Fixed windows compile error Manual Windows build
8 Years Ago
Manual Linux Build
8 Years Ago
Manual OSX build
8 Years Ago
System info API tweaks
8 Years Ago
EAC SDK update
8 Years Ago
merge from main
8 Years Ago
8 Years Ago
various debug bits
8 Years Ago
Common.Interactions module is high prio
8 Years Ago
Debug drawer label fix
8 Years Ago
fix
8 Years Ago
missing keys_default cfg
8 Years Ago
Subtracted player models (again)
8 Years Ago
test
8 Years Ago
path fixes
8 Years Ago
bits
8 Years Ago
rebuild EAC launcher
8 Years Ago
updates to vm source