225,638 Commits over 3,714 Days - 2.53cph!

6 Years Ago
elevators
6 Years Ago
Hapis progress
6 Years Ago
merge from weather system
6 Years Ago
server compile fixes
6 Years Ago
weather network sync (hopefully)
6 Years Ago
updates to vm gesture source
6 Years Ago
Fixed rating exploit
6 Years Ago
tier requirement met boosted to 0.5 from 0.05 to stop mood becoming impossible to improve
6 Years Ago
Working on reimplementing input rebinding
6 Years Ago
merge from main
6 Years Ago
cleanup, prep for network sync
6 Years Ago
FX tweaks
6 Years Ago
wip rework of way unit database is created, moving to creating units per team, isntead of making a pool of units and pulling from that to make the teams.
6 Years Ago
Site A tunnels progress
6 Years Ago
wind support
6 Years Ago
Fixed possible cause of vibration getting stuck on in some cases
6 Years Ago
Added replay actions / bindings Re-implemented replay input Fixed possible NRE Re-implemented vibration
6 Years Ago
update WIP career UI update icon font
6 Years Ago
Added game keyboard bindings Added game mouse bindings
6 Years Ago
frogger fixup torch
6 Years Ago
sound folder, adjusted some nav mesh values
6 Years Ago
some organization, put all the asset packs and stuff in a separate folder, added all the floor spawning and ai stuff I've been working on
6 Years Ago
Re-implemented game inputs
6 Years Ago
apply mood value to portrait animator to make mouth expression change
6 Years Ago
Added gameplay controller bindings Added action definition code generator
6 Years Ago
reworking some career league/team generation stuff in prep for career balancing work
6 Years Ago
When importing styles, also set Updated time Profile cards Production js
6 Years Ago
WeatherFX fade, sound support, etc
6 Years Ago
merge into main
6 Years Ago
Button prompts now default to keyboard bindings Re-implemented clicking on button prompts
6 Years Ago
fixed server collider
6 Years Ago
merge from main
6 Years Ago
Re-implemented LeaderboardUI input Added keyboard bindings for menu navigation Fixed keyboard navigation
6 Years Ago
missing files
6 Years Ago
not much
6 Years Ago
Restore g_FailedSounds on OSX
6 Years Ago
merge from main
6 Years Ago
Weather fixes
6 Years Ago
interactive garage door / wheel files backup
6 Years Ago
messing with networked state logic ops
6 Years Ago
Scroll performance Fixed option select text too light Don't put coin stuff in event log Fixed alert dropdown spazzing Highlight active dropdoiwn button on toolbar Fixed legacy post search not showing text Last Post in thread list links to Last Post Codeblock styling Fixed quote blocks on same line Fixed embed scroll spazziness Bunch up ratings into one alert Vote list page not used Profile links in rating list Fixed big posts leaking out of overflow Fixed header title pushing buttons off screen Fixed ".." in pagnation being clickable Expandable Fix Nicer accepted answer Rating posts gives a feedback Latest styles
6 Years Ago
Enum generation and enum parsing for Stat and Activity defs uses consistent formatting of the asset name
6 Years Ago
Fixed StatTypeDefinition enum parse using the asset's displayname override
6 Years Ago
Might have fixed the NRE on load if someone equipped something with RMB
6 Years Ago
code-less lever
6 Years Ago
Revert rmb to equip items
6 Years Ago
Hapis progress
6 Years Ago
EntityInspectionWidget refreshes it's entire contents every 2 seconds Removed some stats from the EntityInspectionWidget display for units, gave most of them color gradient data Reduced UnitInfoWidget's portrait refresh stat change thresholds (health and mood tirgger a portrait update when they change by 2.5% or more, down from 10%)
6 Years Ago
changed hunger curve to match hunger effect names
6 Years Ago
Force medieval item loadout for builds