221,907 Commits over 3,653 Days - 2.53cph!

6 Years Ago
Fixed future commit nav alignment
6 Years Ago
Fixed error with blogs with no title
6 Years Ago
Properly shutdown thirdperson on level shutdown
6 Years Ago
Fix some materials not loading because backslashes got into the paths Also make EntityCreationScope a struct because it can be one
6 Years Ago
Enumerate files in VPK
6 Years Ago
Scene file
6 Years Ago
NPC event trigger & sound setup WIP
6 Years Ago
Shield stuff New NPCs
6 Years Ago
Reduced GC to basically zero for reading and writing the raknet stream
6 Years Ago
Supplies values fixes
6 Years Ago
PlayerTribe supplies event fix
6 Years Ago
meta
6 Years Ago
Group supplies hookups, UI
6 Years Ago
remove TryGetEntityComponent
6 Years Ago
Fixed dumb error
6 Years Ago
Fixed beta signup page
6 Years Ago
Disabled tab key roles foldout shit on UnitInfoWidget
6 Years Ago
Added building placement guide UI
6 Years Ago
Ignore _ButDontShipItWithYourGame
6 Years Ago
Fixed building placement not un-pausing the game when cancelling placement
6 Years Ago
Hold tab for overlay
6 Years Ago
Tracker fixes
6 Years Ago
ContainsAllPlayers takes fraction, should be more accurate HUD Tweak Hide local player's nametag
6 Years Ago
NRE fix
6 Years Ago
Multi-selected units UI Group supplies boilerplate https://i.imgur.com/Zvet0.gif
6 Years Ago
Fixed wrong coin count, track player spawn count
6 Years Ago
Fixed some errors with networkgroups
6 Years Ago
AI tweaks UI tweaks Camera initial distance
6 Years Ago
Moved jenkinsfile
6 Years Ago
Jenkinsfile Tweaks
6 Years Ago
Actions.DepositEntity no longer fussy about entity type
6 Years Ago
Fixed CanDepositToStockpile reading wrong bbkey
6 Years Ago
Prefab pre processing no longer deletes parents of culled game objects (fixes open server side doors on some monuments)
6 Years Ago
More NPC work.
6 Years Ago
more color stuff, some code cleanup temporary assigning kit 0 and 1 after the kit database creation to avoid weird stuff in the sauqd edtor and so on
6 Years Ago
Fixed info widget role icon not showing
6 Years Ago
tweaked intro slowmo on damage
6 Years Ago
Fix instance count for arrays
6 Years Ago
Map shit
6 Years Ago
Fix wrong hotload instance count for arrays
6 Years Ago
Removed close button and zoom meter from overlap map widget
6 Years Ago
Fixed MeatRack having wrong interaction Stockpile interaction command generator supports attached units Disabled interior camera transition system until we make it not-shit
6 Years Ago
remember editor mute button state streamlined tutorial
6 Years Ago
Hotload Addon.json
6 Years Ago
Entity filtering can specify UnitAttachments as source for units and items
6 Years Ago
UnitView alignment stuff gated by flags WIP stockpile support for all entity types Conditions.CanDepositItemToStockpile now CanDepositToStockpile, exposes blackboard key for relevant mode Hunter AI for adding corpses to meat racks
6 Years Ago
water_well_d scene fixes / quasi final state
6 Years Ago
fixed dontRotate incremented progression fixed div by zero error when non-moving player collides with pixel minor nautilus tweaks simplified div by zero check
6 Years Ago
Stockpiles can optionally use attachment points like ItemContainer
6 Years Ago
Updated camera profiler