225,650 Commits over 3,714 Days - 2.53cph!

6 Years Ago
Bundles
6 Years Ago
Bundles
6 Years Ago
re export with NMO
6 Years Ago
Bundles
6 Years Ago
rt
6 Years Ago
Merge from save157
6 Years Ago
getting latest
6 Years Ago
Merge from main
6 Years Ago
Network++
6 Years Ago
wip unit collection detail viewing
6 Years Ago
Subtracting 25363
6 Years Ago
Various UI cleanup
6 Years Ago
Bundles
6 Years Ago
▄▋▄ ▉▉▉▌▌▆▉▆▉▄▆▇ ▆█▄ ▊█▋▅ ▊▅▌▆▆▋ (▅▄ ▌▆▌▄▋▊ ▄▌▋█▇▋▉ ▌▄▅▍▆▍▆)
6 Years Ago
Tundra LUT white point
6 Years Ago
TriggerPromoDrop, TriggerItemDrop, GrantAllPromoItems
6 Years Ago
Added InventoryItem.PreventBreakingDown
6 Years Ago
more ui stuff, hooked up results panel team name buttons
6 Years Ago
Steamworks Update
6 Years Ago
Tundra and arctic LUT white point
6 Years Ago
Deleted some old unused tree assets
6 Years Ago
Replaced remaining old trees with new ones Adjusted douglas fir material to prevent excessive darkening
6 Years Ago
global.cleanup doesn't exist anymore
6 Years Ago
Give out early access reward item
6 Years Ago
Optimized cover point reasoning. Scientists disabled by default again.
6 Years Ago
creepy sound effect when fuse enemies get enraged solved a timer bug
6 Years Ago
tweak career UI prefab
6 Years Ago
Debug server ip output
6 Years Ago
Hapis clutter tweaks around some cliffs, caves and sand dunes
6 Years Ago
LUTs v3
6 Years Ago
Vagabond jacket skinnable (?)
6 Years Ago
Manifest
6 Years Ago
Merge from main
6 Years Ago
Tree quality correctly applies to the new trees
6 Years Ago
vomit emote
6 Years Ago
Forest size tweaks Reject rivers start start too close to sea level
6 Years Ago
This meta file is no longer needed
6 Years Ago
restored opportunity panel prefab on root UI object
6 Years Ago
disabled career object
6 Years Ago
TTT: use ply:GetMaxHealth() for health bar (#1456)
6 Years Ago
update wip UI
6 Years Ago
Tweak to Scientist Death Comm. Scientists enabled by default.
6 Years Ago
Increased belt size to 12 (to cater for the primary/offhand slots) Added an ItemContainerSource for the primary/offhand equipment slots (points to belt) Fixed requiredEquipmentSlotType on DropMe not working for non-wearables
6 Years Ago
Dumb thing where players spawn bullets. Just learning + testing
6 Years Ago
Longer duration to first raid
6 Years Ago
Raid event icons
6 Years Ago
Added raid module to rats Raiding animals can no longer flee Can no longer disband raids (they either wipe out the tribe or get wiped out)
6 Years Ago
Fixed tangent import settings on pine_c.fbx and pine_d.fbx Rebaked current imposters
6 Years Ago
Update bindinggen, bind voice encode/decode
6 Years Ago
Avoid overwriting existing imposter material properties, except baked maps