193,647 Commits over 4,079 Days - 1.98cph!

9 Years Ago
UI updates
9 Years Ago
Basic avoidance system using Uniy's NavMeshAgent priorities.
9 Years Ago
Missed a bit
9 Years Ago
Nuked local avoidance hacks
9 Years Ago
AvoidanceNavMeshAgent enabled gate
9 Years Ago
Disabled local avoidance
9 Years Ago
Fixed things colliding with the UnitPortraits layer
9 Years Ago
Removed debug rays from CameraModule
9 Years Ago
Removing a bunch of navigation hacks and workarounds Reduced pitch variation in Unit.Audio
9 Years Ago
Entity Create and Setup positional params
9 Years Ago
FOR FUCK SAKE pipe texture
9 Years Ago
FOR FUCK SAKE lighting prefab !A wall turret plasma prefab tile
9 Years Ago
Initial test of local unit avoidance.
bot
9 Years Ago
Automated Linux DS Build #8
bot
9 Years Ago
Automated Linux Build #8
bot
9 Years Ago
Automated Linux DS Build #341
bot
9 Years Ago
Automated Windows Build #8
9 Years Ago
tone down the ADS fire animations for the pistol / m4
bot
9 Years Ago
Automated Windows Build #341
bot
9 Years Ago
Automated OSX Build #8
9 Years Ago
Merged changes to materialsystem and debug overlays
bot
9 Years Ago
Automated OSX Build #341
bot
9 Years Ago
Automated Linux Build #341
9 Years Ago
Added mat_requires_rt_alloc_first from upstream
9 Years Ago
fixed broken skin rigging on player model fixed the crouch anims so the feet stay planted on the ground
bot
9 Years Ago
Automated Linux DS Build #340
9 Years Ago
Added Apex Path & Apex Steer
bot
9 Years Ago
Automated Windows Build #340
bot
9 Years Ago
Automated OSX Build #340
bot
9 Years Ago
Automated Linux Build #340
9 Years Ago
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9 Years Ago
Don't parent view to itself in Entity+View. Duh.
9 Years Ago
Make really sure we never write weird shit to BasePlayer.estimatedVelocity
9 Years Ago
Temp workaround for strange behaviour caused by nested entity parenting of water purifier
9 Years Ago
Started adding new audio bundle stuff (not doing anything yet)
9 Years Ago
Fixed "invisible water purifier" issue
9 Years Ago
Unfucked entity parenting on quarry + water purifier (still some weird client side shit going on with nested parenting on the water purifier)
9 Years Ago
9 Years Ago
FOR FUCK SAKE change camera ssao solution
9 Years Ago
tweaked the crouchwalk animations so they're lower and more distinct from the standing/walk animations tweaked the pistol viewmodel's sprint animation
bot
9 Years Ago
Automated Linux DS Build #339
bot
9 Years Ago
Automated Windows Build #339
bot
9 Years Ago
Automated Linux DS Build #338
bot
9 Years Ago
Automated Windows Build #338
9 Years Ago
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9 Years Ago
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9 Years Ago
namespace, emote rename
9 Years Ago
Removed the old building system
9 Years Ago
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