193,998 Commits over 4,079 Days - 1.98cph!
Added Lion-El forehand volley body & stretch
added baked lightmap stuff for swamp court so it works in main game
tweaked ribcage material to be more yellow, added fresnel colour option
Tweaked night god ray color gradient
Made god ray intensity high enough for them to actually be visible
Added Fresnel tint to court controller settings
added dylan's new sparkly water ripples
tweaked more colours and lighting
added character specific lights
tweaked lighting on swamp court, moving over to a more green style, tweaked fog. adding elements to character shader to support coloured fresnel
Switched layers on character prefabs
Switched off rendering closeup chars when not needed
Made the terrain normal map bake a hybrid between the terrain-cliff and terrain-only approaches
-commented influence map file quite heavily
-added a find maxima in radius function
Changed normal map bake to only include terrain