199,230 Commits over 4,140 Days - 2.01cph!
Added ConvarControlledSpawnPopulation
Automatically populate SpawnHandler with ConvarControlledSpawnPopulation
Added npcname.population convars
Fixed human description string sometimes being blank
Mesh building optimizations
Fixed Desires component not being flagged as initialized properly
Fixed Desires not being reset when they're taken from the pool
Fixed some issues with desires UI not showing the "best" desires
Desires UI reset properly
Enforce caching of the mesh from procedural foliage placement in the main thread
Foliage batching cells are as big as the old grass cells
Furthest foliage cell is correctly forced to lowest LOD
Limited laggy ass rotation
extended pipes toward the silos slightly
worked out road layout
underground cleanup
Added road blocks without pavement, 3 wip new blocks
revolver world model re-creation
Added player and npc ragdoll culling
Workaround for crafting bare spears breaking combat
fixed 23 and added to prefabs
wip server/client game creation with map selection support
changed ansio settings for several viewmodels to make textures look sharper on viewmodels
Rocket factory area greybox refinement
Set up the item producers properly, added ingredients, they're all deployable etc.
Automated Linux Build #646
Automated Linux DS Build #646
Random animation triggers improvements
Make sure IMaterial functions cannot crash the game when used on null materials (even tho there should not be any null materials)
Goal plan priority fuckeries
bunch of time wasting garbage
Merged in latest code from Bill
furnaces and campfires turn off if they overflow once (server perf)
Added some priorities to the non player commanded building Goal.
Priorities array is now actually sorted.
FOR FUCK SAKE temple tile textures
killfeed entries stay visible for 5 seconds longer (20)
Goal plan priority on a scale of 0-20, inverted sorting in Goal
added binoculars
removed gear cost from crossbow - but made more expensive
removed t-shirt from black box drop
phrases
manifest
protocol++