225,711 Commits over 3,714 Days - 2.53cph!

8 Years Ago
Fixed DebugTools entity selection menu being created continiously, now only happens after button press
8 Years Ago
Fixed CommandTrigger.Assign not correctly assigning command description text to the TooltipElement when applicable
8 Years Ago
Fixed inventory / truck load and save
8 Years Ago
building shelter
8 Years Ago
building building wip building shelter
8 Years Ago
Added spawn volumes to starter island.
8 Years Ago
Fixed crosshair and ammo UI
8 Years Ago
added some special decals and icons
8 Years Ago
IsBusy working again.
8 Years Ago
Reset selected element panel
8 Years Ago
Map tweaks
8 Years Ago
Added paints
8 Years Ago
xtab mode Occlusion, Specgloss Texture size limit from version2
8 Years Ago
Raft tweaks
8 Years Ago
DecisionMaker fallback decisions cleanup, fixed blackboard buffer being reset incorrectly
8 Years Ago
Updated mode switch
8 Years Ago
AI data tweaks
8 Years Ago
Tweaks
8 Years Ago
city updates
8 Years Ago
Improved Condition/Consideration drawers context awareness for AssetMenu filtering
8 Years Ago
removed decal_1_1 tga and replaced with png
8 Years Ago
removed decals paint folder
8 Years Ago
Loading workshop http icons
8 Years Ago
added work decals and icons
8 Years Ago
updated icons for decals
8 Years Ago
Updated decals / shader
8 Years Ago
Removed DecisionLayers enum, touched all the things Moved BeforeEditorLayout.AssetMenu to it's own class
8 Years Ago
Icon publishing
8 Years Ago
StarterRaft basic setup
8 Years Ago
Breed now is based purely on Collaboration rather than Socials (and seems to work!). MakePregnant action now targets CollaborationRequest BB key rather than Socials.
8 Years Ago
Fixed button stretch in lists Moved layer defines to Rust.Global.dll Added PropRenderer
8 Years Ago
Added spawn transform for ships in town.
8 Years Ago
resaved out all decals with png24 instead of png8 to remove white aliasing
8 Years Ago
Fixed effect instantiates, console messages and console commands showing up as "GroupChange" in profiler
bot
8 Years Ago
Automated Linux DS Build #444
bot
8 Years Ago
Automated Windows Build #444
bot
8 Years Ago
Automated OSX Build #444
bot
8 Years Ago
Automated Linux Build #444
8 Years Ago
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8 Years Ago
Movement feels decent now.
8 Years Ago
Removed extra Abilties from GoalPlan.Attack
8 Years Ago
Editor updates
8 Years Ago
Removed SmartObject.ScoreForDecisionMaking bool, usages replaced with the base EntityComponent.Enabled flag check. Projectiles have their SmartObject components disabled during flight
8 Years Ago
Spears almost being picked up
8 Years Ago
PlayerContoller raycast now uses the ground point/capsule check as a fallback, we check interactable layers first
8 Years Ago
8 Years Ago
8 Years Ago
Unit portrait cameras use CameraType.Preview Added UnitVoiceDefinition asset type, stores UnitAudioBundleParameters which were previously held by the Unit.Audio component data, which has been migrated
8 Years Ago
Changing variable interpolation clock a little in my work to improve vehicle jitter
8 Years Ago
Missions now reward items Server can gift items Ton of metas