193,038 Commits over 4,049 Days - 1.99cph!

10 Months Ago
merge from fix_static_bbq_missing_prefab -> main
10 Months Ago
Fix unable to delete twitch headset
10 Months Ago
Fix possible NRE when deleting twitch drops items from your inventory Fix twitch drops somtimes still showing in your inventory right after deleting them
10 Months Ago
Revert GUID of static BBQ to old value to fix missing prefab error in monuments
10 Months Ago
More coastal cliff erosion
10 Months Ago
Skinnable setup Phrases rebuild
10 Months Ago
Description changes
10 Months Ago
Icon generation for Frontier Hazmat Description changes Phrases rebuild Skinlist rebuild Pack setup
10 Months Ago
Frontier skin setup
10 Months Ago
Merge main
10 Months Ago
Skip apply test
10 Months Ago
wallpaper build fix
10 Months Ago
placement_check_before_notify -> Main
10 Months Ago
Do shelter and bag limit toast notifications after placement checks rather than before. Toast should only show up if it passes placement checks
10 Months Ago
Reset skin colour gradient on all skin sets (for now)
10 Months Ago
work in progress road/rail rejection for coastal cliffs
10 Months Ago
junkpile_flyhack_fix -> Main
10 Months Ago
ocean wreck buoy update
10 Months Ago
Subtract 95623 cargo_junkpile_fix (take 2)
10 Months Ago
Subtract 95623 cargo_junkpile_fix
10 Months Ago
Saddlebag RF Fix -> Main
10 Months Ago
Ensured flag doesn't interfere with saddles
10 Months Ago
Nixed some light fixtures from scene. wallLight cold material uses emission fresnel. Lighting prefab backup.
10 Months Ago
Added -disablehttp command line parameter Disables HTTP global function (http.Fetch/Post use that) Fixed GMod now removing English US keyboard layout Use Windows API to get keyboard layout names when not in our list
10 Months Ago
enabled permanent gizmo drawing on terrain filter when sticky gizmos active
10 Months Ago
merge from wallpaper
10 Months Ago
Code cleanup, compile fixes
10 Months Ago
weekly skins
10 Months Ago
Saddlebag RF Fix -> Main
10 Months Ago
Getting on a horse with a pager in the saddlebag will no longer cause it to activate Changed has rider flag to a different reserved flag rather than On. Pager on flag check will now return correctly on mount
10 Months Ago
merge from sbtoolcupboard branch - added to render scene
10 Months Ago
Ported the new cliff stack into World Setup stack prefab for testing. Removed all old spawns of rocks/rock formations
10 Months Ago
Updated croc mesh, added new textures, materials and LODs
10 Months Ago
edited wolf run 180 turnleft anim so it runs with a wider arc
10 Months Ago
Wallpapers skins unlocked by default
10 Months Ago
merge from main
10 Months Ago
merge from main
10 Months Ago
missing change on spring
10 Months Ago
added default materials for chain/spring/cloth
10 Months Ago
merge from firemode_improvements
10 Months Ago
Added fire mode switch sound to the rest of the guns
10 Months Ago
Wire deployment, player detection
10 Months Ago
radtown S2P
10 Months Ago
tweaks to scaffolding building stair
10 Months Ago
removed underscrores from camera names
10 Months Ago
Added an additional way to get on the radhouse roof
10 Months Ago
Directory ands asset location tweaks. Fixed head material disconnected
10 Months Ago
Converted the RPS gesture UI into a non blocking UI Added UI support for draws
10 Months Ago
Increased shreddable pickup truck mass from 20km to 400kg, and added a small amount of drag
10 Months Ago
Merge from parent